Oxygen not included metal refinery overheating I will be kinda going by order of appearance for a particular class. Sounds like I'll need a fluid with a higher boiling point. Discussions Make sure you are NOT using water, but something like Petroleum or Crude Oil as Metal Refinery Coolant. This particular design doesn't have much throughput but once set up, doesn't require any further attention or tweaking. You need to either make the refinery out of something that pushes up the overheat temp, like steel, or actively cool it with something. It's on a circuit which shows max load 1800w/2000w, using conductive wire (made from copper ore). In the above image there’s a few mechanics we are taking advantage of to deal with the heat output by the metal refinery: We’re only smelting Copper Ore to Copper (Solid), this job injects little heat into the Place metal tiles under the Desalinator and run your -10 C salt water in radiant pipes through them. , metal refinery) A source of cooling to remove the heat (e. There’s not even a metal refinery in the picture? Reply reply It's overheating because it literally can't handle its own temperature output 2. Alternatively, Overheating: +50 °C Depleted Uranium: 1. Every type of Metal Ore in game has a corresponding refined version of itself. Water overheats Or use a metal refinery: Steel melts at 2426C and iron turn into a gas at 2749C, therefore you can use a metal refinery to heat iron to 2700C, at which point it will melt steel pipes. Source: "Getting mid game Steel, Plastic & Cooling : Tutorial nuggets : Oxygen not included", by Francis John. Letting the water that's warmer than 50C bypass the input and go directly to the output would keep the water from boiling. Refined Metal is one of the types of Resources in the game Oxygen Not Included. Metal tile prevent liquids and gases from moving through them. [Oxygen Not Included] - General Discussion ; Dumping heat into oil/petroleum Dumping heat into oil I played ONI quite a bit several years ago and loved it. g. Save that for making Tungsten and eventually Thermium. Just breach a p-water pool in a slime Community for the space-colony simulation game Oxygen Not Included, developed by Klei. Oxygen Not Included > General Discussions > Topic Details. And what do you mean by "no room"? If your base is set up in By heating it to over 5000 degrees, you achieved something that actually requires a lot of effort for those who do it deliberately. Additionally, it is the only source of Crushed Power by performing this same process with Crushed Steam. The Metal Refinery is the most efficient, as it converts 100% of the raw metal into refined metal. What's the best early game solution for *drinkable* water cooling? Oxygen Not Included > General Discussions > Topic Details. LRs overheat temperature is 75 degrees, incredibly low. Once you have that basic loop in place, you can refine endlessly and never worry about overheating coolant ever again. The Smooth Hatch converts 75% of the My thermo aquatuner keeps overheating, the steam never gets to the 125 degrees needed for the steam engine to start working. The pipe didn't actually break because of overheating! It broke because the liquid inside it was hot enough to state change from a liquid into a gas. The next highest is only +15C, which will only get Metal refineries 100% LIE about the amount of heat they produce. No overheating, no liquids spilling out or going through state changes. The problem is not the pipe. Place some liquid on the floor-- 50 kg/tile or so-- to help move the heat from the Desalinator to the metal tile floor. Tseudonym. But this seems to be significant effort. Taking an Oil Refinery for an example, if the temperature of the Refinery is set to -270 C and the input crude is freezing cold, the output Petroleum comes out at more-or-less 75 C with no indication that it is exchanging heat with the cold oil refinery uf the water used for a metal refinery then it will never be too cold again also desalinators work while underwater. edit: and lime in the punchy crusher thing. I really need help for what this problem is. I thought my design worked well (didnt have radiant pipes on the first design), but suddenly the exhaust pipe of the refinery started breaking. Posts: 14. Still a small potential issue if your dupes take out some refined metal right as the power toggle gets enabled - that'll potentially turn on the refinery for one cycle of the timer when the refinery doesn't need to be enabled. I think it’s best to connect a liquid reservoir in the loop and then you have a buffer of space to store excess liquid but I never bother building it either Overheating buildings. Crude oil, if heated up turns into Petroleum at a 1:1 ratio; 10 kg of Crude Oil therefore generate 10 kg of Petroleum for 10 kW [Oxygen Not Included] - General Discussion; All Activity but about the heat exchanger. Oil and Petrol have much higher boiling points than water. Sep 22, 2018 @ 6:34am *edit* I forgot to add that I always use Abyssalite pipes for the Metal Refinery and Glass Forge, very important. given that a mid game metal refinery is actually power-positive it would be somewhat pointless, except the cool factor of fully automated metal refining. Learn about the pitfall and hidden mechanisms in Oxygen Not Included, from shipwrecked on a strange asteroid to rocket science. Use crude oil or petroleum inside the metal refinery, run it through a steam room with radiant pipes, other pipes insulated. As far as I know a metal refinery is still your best bet get it to heat, but defeats the point of having it in a vacuum (which is to prevent the auto-sweeper and transport from overheating). Both output resources have a minimal temperature of 75 °C, and will be hotter if input Crude Oil was above 75 °C. Salt can be refined into table salt for a mealtime morale boost. The easiest way to do this is to run a Kiln in a vacuum, though care must be taken that its contents do not exchange heat with the steel upon melting The Complete Beginner's Completely Incomplete Guide to Oxygen Not Included. You can also set up a natural gas room with a natural gas vent. Any idea why this happens (yes heat, but it shouldn't heat up so much surely) and how to fix it? LRs overheat temperature is 75 degrees, incredibly low. I've seen the tutorials on YT but they are so Community for the space-colony simulation game Oxygen Not Included, developed by Klei. Page content is under the Creative Oxygen Not Included [Oxygen Not Included] - General Discussion ; the pipe itself is only 37 degrees, and the Metal Refinery is at 50 (Also made of ceramic). The radiant pipes in the box are made of My best solution comes from John Francis. as well as overheating. Members Online • The metal refinery use 400kg per batch, you should have 800kg inside the refinery so you don't have to wait for the first 400kg return. I've never had this happen in other setups and it was fine but now I'm getting this no matter the location or temperature. My typical setup uses 1 oil pump, 2 metal refiners, 2 oil refiners, then it can power 4 petrolium generators and 2 natural gas generators. Hope you enjoy!:)Oxygen Not Included is a space-colony simulation gam This design has three sections: In the middle is the steam chamber that does the initial cooling down of the volcano output. Date Posted: Aug 18, 2021 @ 8:52pm. Oxygen Not Included. (The crude oil goes through a heat exchange loop with a steam turbine. Probably better to plan this advance instead of trying to fix a Hi I built an early refinery that would release its heat on my main water basin, until I can reach biome's suited better for heating the environment. put metal tiles at the bottom to store energy; run the refinery output through that. This was happening in the liquid exhaust of my metal refinery. It serves as a building material or can be smelted into Refined Metal. My problem is always that I never know what to do with all the excess heat. Recommended Posts. By tinklife. When the progress bar is complete, refined metal is put on the ground and 400KG of water starts to drain out of the machine at roughly 110 degrees F higher than it began. 3 turbines might be a good idea, but you can just limit the rate you produce metal to deal with that instead Title. It was an attempt to hot fix the steam turbine from constantly overheating In short: AQT does not function (yet) Steam chamber gets heat from metal refinery Hello everyone!Today, we're setting up a metal refinery with natural ice biome cooling. Cooling and enough power to actually run the metal refinery is included. Sometimes when my dupes finish refining metal, the first piece of pipe running the heated coolant breaks "due to being too hot". element damage, and letting the steam loose into the air. You could try dumping it into a pool of liquid petroleum and hope for the best that it doesn't immediately evaporate into sour gas. to guard against the steam overheating I have a radiant pipe liquid loop inside the steam chamber Oxygen Not Included [Oxygen Not Included] - General Discussion be a nice idea to create some kind of Gear Oil out of Gunk or to be able to recycle Gunk into Petroleam in a Petroleum Refinery ? Thanks for reading me and keep up the good work ! the oil that is now black from all the gunk and metal scraps from your car running. The refinery has a tank of 800kg liquid and uses 400 kg per task. Members Online • Using the mechanics of how <1000g liquid/gas in pipes does not change their state no matter the temp, can you not input crude oil into a metal refinery, keep making it loop into the refinery and if it gets above 400C it will be moved I can run 4 metal refineries, 2 polymer presses, oil refinery, 2 natural gas generators, multiple kilns, crusher, and a massive coal power plant at the same time indefinitely, keep it all sub 30c and suppliment power with 4 steam engines. The visible bar in front is set back. MINI INDUSTRY (CRAMMING IT ALL IN) Adding a bit of automation to stop overheating from continuous use of the metal refinery If you have the metal refinery running continuously (or near-continuously) then your cooling liquid will eventually overheat and break the The issue with the metal refinery is that the "coolant" can come out even hotter than the melting point of the metal the refinery is refining, so how the heck did the "coolant" cool down that metal? Yes, they have no relationship, but rather than covering the whole thing with temp shift plates like somebody else suggested, id suggest running a hydrogen/petroleum loop through radiant piping. The problem is that you heated something in the refinery over its boiling point. Built the giant statue. Dump the heat into a sacrificial biome, or find a way to delete For the pro pimp base, run that hot oil through a steam turbine/aquatuner chamber to use that heat output for power and then send the oil when it gets to just below ideal temps, back to the This guide demonstrates options to deal with the massive heat produced by refining metals. One example would be if you are building a number of metal refineries in a row; as each one draws 1. Why is this happening and petroleum doesn't average the temperature? If you dump the result into a liquid reservoir, it'll start overheating and break. The theory. I have a little pool of polluted water, and on of normal water. I turned the metal refinery off for now until I can figure this out. You will need to build some steal and ceramic to build this properly, so you'll have to set up a temporary refinery in a cold biome or something to build a stock of steel. 85 °C / 1946. 2 problem solved at the same time. After this the 200° coolant from metal refinery came in. This guide demonstrates options to deal with the massive heat produced by refining metals. Metal tiles, particularly those made of Gold or Community for the space-colony simulation game Oxygen Not Included, developed by Klei. Can't. As oil wont boil unless its 300-400 degrees. Either/or. Tips Metal Ore is one of the types of Resources in the game Oxygen Not Included. per run 100 kg of metal ore are refined into 100 kg of refined metal; one run takes 40 seconds; but this is reduced by the Machinery attribute of the 2) build a steam generator in the area to harness the heat, that will cool down the oil, but probably not enough and not in time, unless you use a smaller amount of oil at a time, instead of the whole lake. So far, no issues with the metal refinery. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews but the overall idea is I'm focused on answering hte OP's concern about the aquatuner overheating, not an exhaustive look at how to create the ideal cooling system. It is currently available in an Early Access. I don't see how any heat sensor would be needed - you just need to run hot liquid in a radiant pipe long enough, so it can cool down the liquid to 200C or less, And by the way - Use of Steel or Thermium []. Members Online • The item that is hot and needs cooling (e. He pulls his crude oil from the oil biome, thru metal refineries, then to the oil refineries. Steam turbine + metal refinery is totally different story. Maybe with a temperature sensor and a liquid shut-off to control whether the pipes flow near the food or away from the food in insulated liquid pipes depending on the ambient temperature of the room or the temperature of the fluid in the pipes. Design by Francis John. Refining metals takes a lot of power and produces a lot of heat (except for gold), feeding SOME smooth hatches copper/cobalt ore before So I've been playing on and off for a while, not quite being able to manage how to properly go past the critical moment in early/mid game when you start using either the metal refinery or the other types of generator (coal, wood, etc). If the steam chamber was hot enough to work then the liquid lock would have already turned to steam and failed by now. So, the same way than cold water that damage pipes because of freezing, the water at more Oxygen Not Included. The coolant liquid you put into the refinery will rise according to the material you're refining. I dont understand what people see so unbelievable complicated with it. I am totally correct that to address the concern of the aquatuner Oxygen Not Included [Oxygen Not Included] - General Discussion ; Why I prefer the rock crusher over the refinery Why I prefer the rock crusher over the refinery My current metal refinery works at 300°C and is still totally fine. Someone please enlighten me if I'm missing something, it's driving me nuts. Look for those leaky oil fissures or wells you can tap ASAP. Refined Metal is used in the construction of all Automation The oil refinery generates a lot of heat when it runs. Mar 5, 2019 @ 2:04pm Early can someone help explain why things keep breaking due to heat even though it's all made out of iron and there is enough water with the copper volcano, I am a new player if its isn't obvious due to my question. Build a steam turbine on top of the steam room. Oxygen Not Included ; Metal Refinery Coolant temperature Followers 1. It's overheating because it So I've done everything I can, even activating sandbox mode to test things out, having my setup go Coal Generator > Heavi Watt Wire > 2 batteries >Heavi Watt> Large Power Transformer > Heavi Watt > Metal Refinery and it still overloads (though it only overloads the last bit of wires connecting the transformer to the refinery. Members Online • Just use pwater in the refinery and store the waste coolant in liquid reservoirs (far away) inside an Community for the space-colony simulation game Oxygen Not Included, developed by Klei. Recently setup an oil refinery. October 24, 2018; The output pipe was not really damaged because of overheating, but because the water comes out at more than 100°C. i have a copper volcano but i have not gotten to the point of running a refinery yet, im still new to the game. youtube. PWater is not a good coolant for a metal refinery in a loop. At 125° the turbine starts, both Wheezeworts are active and the turbine coolant transports about 10° per package. You will gain more power than the refinery needs to run. A liquid reservoir can also be used without overheating (in a Oxygen Not Included. Its 95 degrees at least, and it will cook most Steam Turbine is the primary device in harvesting Power from Heat, usually magma or Aquatuners, and can do it exceptionally well provided you can keep the temperature of the Steam passing the turbine high. Something overheated and blew the cooling water all over the floor. The toughest ones raise the temperature something like 46C. Ice-E fan is pretty much useless for all it requires and I have a Metal Refinery in a location that's always 75-79 degrees using Polluted Water but it's pipes keep breaking and creating steam somehow from the output of the liquid. highly recommend slicksters to clean up - crude oil and Some 'old' refinery coolant with about 170° was sent to the steam chamber slowly heating up the steam. You don't need anything else, when you have conductive wire you replace the normal ones and it will work forever without problem. Oil Well can be built atop an Oil Reservoir. The metal refinery has an overheat temperature, but it doesn't directly heat up from the liquid in it, so you can pump 2000° steel into it and heat the steel further by making more steel. is there any way to make use of the volcanos metal output without using a steam turbine? Community for the space-colony simulation game Oxygen Not Included, developed by Klei. Any ideas what could be causing this, considering the max load is not exceeding 2000w even if Community for the space-colony simulation game Oxygen Not Included, developed by Klei. I personally don't like to use polluted water, or water of any type to refine metal (few exceptions would be no availability of liquid with a higher boiling point, I'm refining only gold or I'm playing on a cold asteroid). 000: 20: 123. Decor: +10%, Overheating: +50 °C, Thermally Reactive In my latest base my refinery is in a room with a top entrance. Use of Thermo Sensor []. Steam Turbines are also an incredibly effective heat A metal refinery outputs a lot of heat into a little coolant, so you do not need an aquatuner at all. This is part of a playlist: https://www. And if you're savvy enough to use a Petro Boiler, then you obviously have the knowledge/means to cool it down first. These cold materials then heat up, cooling down the surroundings. 800kg of Crude Oil along with the 100kg of Iron Ore was loaded in properly. . Delete all that crap, replace the refinery coolant with petroleum, and just loop the coolant through the steam chamber in radiant pipes. This room is usually designed to supply a natural gas generator (or 6). So you can reuse a whole lot of the heat energy you spend on the metal refineries In constant use, this design will overheat the pipe section leading out of the metal refinery. Pages that were created prior to April 2024 are from the Fandom Oxygen Not Included Wiki. The output pipe broke due to overheating. Also sometimes it As an exception, a metal refinery where you want to grow food, maybe for dreckos, might be a good idea on Rime. Well, mostly, yeah. Mechanics. Due to the massive amounts of heat that this device can take away and invest into itself, the choices of materials for this device is very limited if Overheating is to be avoided. I had a metal refinery working on high priority when something weird happened. Used coolant goes into a pool at the bottom of the ice biome to be cooled down, then pumped back to the refinery to be recycled. Main Page; All Pages; Interactive Maps; Navigation. May 17, 2019 @ 8:39am Originally posted by SKull: You don't need to cool it down if you use either petroleum or Community for the space-colony simulation game Oxygen Not Included, developed by Klei. I think it was the metal refinery itself overheating, but am not sure. Temperature of the turbine is stable shouldn't it still go down to?! As keeping the oil at 90-110 degrees wont be a problem for the metal refinery. com/playlist?list=PLHw_EJXYsdHgXHSn1M Oxygen Not Included [Oxygen Not Included] - General Discussion heat it up in metal refinery. In relation. 2) Easiest temporary option Oxygen Not Included [Oxygen Not Included] - General Discussion ; High temperatures with the Glass Forge and Metal Refinery - lossless! heating If you put a metal refinery or a glass forge in a normal base, the liquids inside (even the molten glass that waits briefly inside the glass forge before it gets put into a pipe) lose some of their I just got the Metal Refinery, how do I handle the hot water that outputs from it? Most of my water is already about 30-40 degrees and I really need to start cooling my water. And you usually just end up with oil at 200+ degrees. Members Online. To stop your refinery from overheating you should cool your oil further down than you already have and you'll have a better Oxygen Not Included > General Discussions > Topic Details. My build can handle continuous steel refining without breaking. Usually, the dupes don't complete a full refining cycle, they just use it for a few seconds. Pwater boils at about 120C, so you've got Refining gold outputs less heat than refining other metals, which is a small benefit when dealing with your metal refinery coolant output. You can not cool down refinery heat by any ordinary means. To fill the metal refinery with coolant you can simply build a temporary setup with a liquid Give yourself a valve or a bridge to dump excess water if you stop using your metal refinery so you dont backup your output from toilet/sink. Produced oil is at 90 °C / 194 °F, or higher if the input water was above 90 °C / 194 °F. Is there any simpler OXYGEN NOT INCLUDEDOxygen Not Included allows players to manage their colonists and help them dig, build and maintain a subterranean asteroid base. a Metal Refinery, a half-Rodriguez making oxygen, and has sufficient spare power to run your Research Station / Super Computer / etc, some Carbon Scrubbers & Water Sieves as needed. Prepare wheezeworts and place then near your oxygen supply. on rime I build a metal refinery right away as temperature control for my base and a second cause dumping heat out side the base is easy but I keep a crusher on hand if resources are slim It's overheating because it literally can't handle its own Soooo (this is assuming you have an electrolyzer system of some sort set up), you can use clean water of a decent temp for the metal you are refining (refining gold adds less heat than refining steel for instance) so if the waste water from the refinery is under 70, it adds no heat to your system if you just pump the waste water into your o2 Community for the space-colony simulation game Oxygen Not Included, developed by Klei. Also, add light bulb so dupe can run metal refinery/rock crusher faster. It's also a waste of steel to use it for polymer presses. The refined version of any Metal Ore has slightly better properties compared to its unrefined version. you need to make some refined carbon in the kiln. For this, you likely want to build it out of Ceramic, since it has the +200C overheating temperature bonus (pushing it up to 275C overheat temp. put it in the salt water pool that is cold and it'll keep itself from overheating and warm the salt water at the same time. 1T crude oil into petroleum every cycle (that's every 200kg steel, but the first time takes about 1T steel to warm up the chamber). Research Liquid-Based Refinement ProcessesDimensions 4×3 tilesRotation MirroredCategory RefinementPower -480 WHeat +8 kDTU/sOverheat at 75 °CDecor -5 (Radius: 1 tile)Piping Metal refers to two types of material, Metal Ore and Refined Metal. There's a lot of way to make liquid metal : The easy way : Built the IceMaker inside vacuum environment, atfter ~15 cycles of nonstop running it will get hot enough and melt into Liquid Steel (other metal liquid maybe faster but i'm sure you will like Steel low freezing temperature and very high vaporize temperature. Or are you using the oil as coolant for a metal refinery and inadvertently super heating the oil? There is no reason why your pump should be overheating at 105C, like you said in your title, because gold amalgam doesn't start overheating until 125C. 2kw. Worst case, one of your dupes spends 60 seconds working the refinery when they don't need to. ) It seems like a bug. Your biggest issue is that the metal refinery can output close to 2 million DTU/s, so you might want more turbines on top of your steam chamber. I have hundreds upon hundreds of hours in Factorio, Satisfactory, and Don't Starve. Not too long, maybe half a cycle, it will slow down significantly though when not in regular use. i can never get past mid game because if i do anything to expand it make a problem that requires resources that make more problems, an example is steel. Still better to use polluted water, oil or petroleum in a metal refinery. #4. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Because that would make a huge difference; I would be refining metal and at the same time killing germs in the liquid through heating it up! Germy water works, but it does need to be cold enough to avoid breaking the pipes and refinery Oxygen Not Included [Oxygen Not Included] - General Discussion ; metal refinery overheating pipes metal refinery overheating pipes. Some buildings (such as the Metal Refinery and Glass Forge) can output materials that are >100 °C, which can boil water into steam as well. whereas the Metal Refinery is 100% efficient. I built my metal refinery on the edge of an ice biome. So I find it easier to build one power heavy-watt line through the refinery room. Do not use an ATST loop in your base. 93 °F: 2 Desalinator Removes Salt from Brine or Salt Water, producing Water. The metal refinery will add too much heat then. 4C. 2 kW of Power. I destroyed the pipe to take time to figure what happened and was thinking the refinery would stop working, but duplicants keep working on it without me noticing. I set up a second loop using a shutoff valve that closes when it's cool enough, but I end up with alternating hot and cold bubbles and it misses some of them. It is likely only 100C in there. Mar 22, 2022 @ 12:00pm If you are building a steam cooled industrial brick then you could arguably benefit from the Community for the space-colony simulation game Oxygen Not Included, developed by Klei. Community portal; Admin noticeboard; Editors' Manual; Oxygen Not Included Wiki is a FANDOM Games Community. It's happened twice. Metal Refinery Metal Tile. (all values are Freedom units, sue me) I build insulated igneous rock pipes for my metal refinery but they overheat because my coolant is 300 degrees. Members Online This simple lift off light sequence took me 1 hour to figure it out, but it looks so cool haha. 🚨 PSA: The Oxygen Not Included Wiki has moved to The refineries are 90+C, the oxygen around it is mid 70C, the oxygen at the refinery tiles are high 80C, the metal tiles the refineries sit o are 90+C, and I got a hydrogen loop with radiant tiles going through the refinery Refined Metal is one of the types of Resources in the game Oxygen Not Included. 400kg of that coolant was moved into a separate section within the refinery as soon as the work This happens to look similar to the metal refinery liquid loop but those two are not connected to each other. Link to comment Share on other sites. I decided to try it again with all of the new content that has been released since then, and to also try some more elaborate and elegant solutions, as opposed to the often brute force methods I used on my original playthrough, so in many ways I am a noob, Oxygen Not Included. The problem is I get like 140 degree output, because one round through an aquatuner only cools it 14 degrees. Oil Well also generates Natural Gas at a rate of 20 kg per cycle (33. When selecting recipes in the refinery menu, the The basic overheating temperature of a metal refinery is 75℃ and can be increased to 275℃ depending on the material. Mathue24. That is why Oxygen Not Included. That gives us 96C water and water becomes steam at 99. Last I've seen a lot of people looking for a refinery setup, here is mine. To solve this problem, you can double the size of the heat deletion section and add a second steam turbine. If you're running it through a Metal Refinery, send it to a generator instead, and just branch the input off to supply the Forge. Community for the space-colony simulation game Oxygen Not Community for the space-colony simulation game Oxygen Not Included, developed by Klei. It's overheating because Community for the space-colony simulation game Oxygen Not Included, developed by Klei. Excellent idea, actually, if your overheating is in such a dire situation. Community for the space-colony simulation game Oxygen Not Included, developed by Klei. cswiger. No, you don't need, one coal generator, one battery, one ore refinery and a storage for the refined metal. This coolant keeps getting looped through the refinery until it hits somewhere between 80-100C, at which point the When you have steam turbines, you can start using a refinery coolant that can heat up to 300ºC+ (like crude oil or petroleum) and use the steam chamber to cool it back down. A Thermo Sensor is also very much If you have a liquid pipe temperature sensor, you can use that to bypass the metal refinery until it cools. Lastly, I have lights connected with dupe automation sensors meaning that they always have the lit workspace buff while also not wasting power. You Title says it all, im on the frozen asteroid and im running out of metal. You could increase the heat capacity by replacing the tile in the center of the big metal block on the top left with a tempshift plate and 1000kg of water Community for the space-colony simulation game Oxygen Not Included, developed by Klei. Liquid Steel is the Liquid state of Steel. And it works over 20-30 cycles in full production before reaching overheating. Baelorack. Metal Refinery: one batch of Steel every 40s and temperature control needs to be more precise to avoid STs overheating. Skip to main content (5X5 tiles is plenty) beside the refinery with a metal wall in between and a couple tempshift plates. It produces Crude Oil when supplied with water, however, water pumped into an oil reservoir cannot be recovered. not to mention the power needed for a metal refinery can only be matched Community for the space-colony simulation game Oxygen Not Included, developed by Klei. The building will be disabled when the surrounding pressure exceeds 5 kg/tile. My dupes will use the refinery for a short period of time, and then stop, at which point the refinery is indicating it is receiving no power. I then sort out the natural gas and send it to my natural gas storage. I will be trying out the new Frosty Planet Pack DLC in this playthrough. Metal Refinery Coolant temperature. I just pump some crude oil from a nearby pool that is <100° for cooling. 3 g/s) and stores up to 80 kg of it (100% back-pressure). More sharing options PhailRaptor. It has to be operated by Duplicant. Explore. Drop onto diamond tile and transfer heat to steel tile, pump steel. Oxygen Not Included Wiki. (On a gold volcano you should be able to get by with just one steam turbine, but I use two anyway. Cool. It has the highest thermal conductivity and largest thermal range of any liquid, making it ideal for complex high-temperature processing. I found it necessary to make the machine out of abyssalite to prevent To enable the metal refinery to run non-stop and not have to wait for coolant to fill up, you should fill it with at least twice that amont (800-1200kg). Yes, I use thermium in this variant. In the late game, Thermium is the best choice. In the early and mid-game, the most reliable material is Steel. I deconstruct it, rebuild it. ADMIN MOD Does metal refinery make polluted water? Question So something weird is going on. This was a brand new refinery with oil straight from the bottom of the map and only a single order on the newest preview build. I cannot figure out why the steam turbine could not keep up. i dont see how u got po2 inside - the whole thing should be steam and co2. 02 °F: 250 Gold: 0. It will continue breaking after being repaired until all that is drained. You could use like 5 or 6 Steam Turbines to refine steel continuously but usually lime production slows down Steel refining enough that you can't refine Steel continuously anyway. Let me know if you have a solution! Community for the space-colony simulation game Oxygen Not Included, developed by Klei. Metal Ore is found naturally in the environment, and can be converted to Refined Metal at a Rock Crusher or Metal Refinery, or by feeding raw metal ore to a Smooth Hatch. I've only built this basic setup to run a refinery so far and it seems to work fine. EDIT: my doubt was answered, it's really simple actually: the heat generated is actually 4 kDTUs + 10% of the heat deleted. #5. A Metal Refinery requires a Liquid Intake and Output Pipes, 400 kg of Liquid as a coolant (stores 800 kg, and can accept 400 more while the task is scheduled), Duplicant operation, and 1. These 400 kg go into a second internal tank once the refinery has to do something. Smelting research unlocks the Metal Refinery and the Metal Tile. I noticed a mistake that I hadn't used igneous rock for the material, but still I'm Surprisingly, the most overheating machine can be run as net heat negative if Petroleum is fed at 80 °C / 176 °F or higher. Also, Just like how you use a temp sensor before the Thermo Community for the space-colony simulation game Oxygen Not Included, developed by Klei. The heat is then destroyed in the oil refinery. At 150 °C / 302 °F it will destroy 18% of heat (~35 kDTU), but those gains do not look particularly worthwhile considering risks of ruining the output. I've switched out wires, batteries, and all manner of If the Aquatuners were made of steel then it still would not work. It was introduced in the Automation Upgrade. Members Online • Totally_Cubular That being said, I tend to forgo the metal refinery for a long time and just use lead for my wires until I have access to plastic, at which point I use the heated output of my metal refinery to 'make' energy by looping I'm using petroleum coolant for a metal refinery with the standard aquatuner setup. Oil Refinery converts Crude Oil into Petroleum in 2:1 ratio. Gold amalgam (and thus refined gold, barring a volcano) is technically a limited material but there's just so frigging much of it Hi, I'm at cycle 250 and so far I've used smooth hatches for refined metal and a clock sensor for my oil refinery to disable it before it gets too hot, and then enables it after a while when it's cool. This way you can have like 10 polymer press running no problem. It's overheating because it Get the metal refinery and carbon based power sources out of your base except for coal. Now the glass refinery, that was a different story. you get steel through the metal refinery. Oh and also provide a cooling block for my oxygen coming from a SPOM. Both input and main output use Liquid Pipes, and it will also emit Natural Gas to the environment. The fact that you did this on accident is legitimately the oddest thing - normally people have to actually use various kind of coolants until they get to final liquid that can get up to these temperatures, such as liquid carbon. Members Online Presenting 'GameBreaker' My 6861 cycle old base that I'm abandoning because its unstable and runs at 6 FPS even with fasstrack. I read a bit of the wiki, i don't understand much but one line says "a self-cooling steam turbine will overheat if fed steam over 135 °C". Try building the Metal Refinery out of Ceramic, that will bump the overheat temperature up to 275 degrees. Any of you guys care to share your setup? I've found When I ask it to fabricate some metal, a duplicant comes to operate it and a progress bar starts. Liquid Steel is produced by heating Steel to 2429. 9 °C / 255. You’ve put it in an insulated box, which has inevitably resulted in that box exceeding the safe temperature of the refinery (75C). if i ever try to get steel i make loads of heat but the cooling system required to delete that heat needs steel which makes more heat. Molten iron can easily be obtained by melting iron in a volcano, or by not cooling an iron volcano. Metal tiles provide a +50% runspeed bonus to Duplicants moving across them. There's the wolf something i could use, from the frost biome. , wheezeworts, AETN, thermoaquatuner + steam turbine) I just. Apr 5, 2021 @ 10:06am Don't use wolframite. Next, the heating of the coolant is neglectable if you only smelt gold. I WANT to love this game too but the roadblock denies me. It has an auto-sweeper to move metal out of the room and two steam turbines on top. Then I want to dump as much heat as posible into that before sending to the gen. I think the highest rise in coolant temperature will be making steel, as I also encountered the same issue where my p-water overheated and broke the output pipe just after two to three of refining steel. Sent a rocket through the anomaly. 3 Oil Wells running full time generate 10 kg of Crude Oil per second, which keeps 1 Oil Refinery and therefore 1 Duplicant fully occupied, wasting 480 W of power and creating 5 kg of Petroleum per second, worth 5 kW of Power. Metal tiles have the second highest Decor value of any tile (second to Carpeted Tile) and apply their Decor over 3 tiles. However, if im not missing something, the "awaiting coolant" sounds like the typical problem of high skilled dupe versus pipe flow. Usage. A steel AT would still be Screenshot might help. Well putting aside the coolant loop which is pretty well isolated from the Refinery itself, the Metal Refinery produces 16 kDTU/s when being operated by a dupe, this is complicated by the fact that the use time depends on dupe machinery attribute and "well lit" buff, it takes very little time for a highly skilled dupe to process a batch, and Community for the space-colony simulation game Oxygen Not Included, developed by Klei. In this case, I can guarantee that all aspects functioned properly. Raw Minerals- (what you make basic tiles out of) which might make it useful for metal refinery usage. which means that because the 1200W metal refinery will overload your 1000W circuit wire, you'll have some degree of wire breakage & repair to attend to in the short term, but set up the metal refinery on it's own circuit so any breakages won't affect your algae diffusers, make replacing the metal refinery's circuit from You are making steel, which throws a lot of heat into the liquid coolant when you manufacture it. This can continously power the steamturbine which will cool it down eventually. Click on the refinery and select empty storage. Well as Oxygen Not Included Survival game Gaming With Steel, it needs to slow down the Metal Refinery to prevent overheating. I love this genre. Reply reply azul_delta It's overheating because it literally can't handle its own temperature output 2. Oxygen Not Included Survival game Gaming It has capacity of 800kg and takes 400 kg from container, but container doesn't fill up fast enough which leads to overheating Reply Akuro_89 Using a metal refinery as heating source, it can turn 1. Yeah, I'm refining metal with crude oil, which makes this hot petroleum, which then goes to rockets. Using it in a metal refinery isn't that great an idea since you would have to cool it off via normal methods. Players w I've been trying to contruct a system where I use oil for my metal refinery coolant, looping to store as much heat as possible before sending to my oil refinery. Making one batch of steel shoots it up 56°C! When it goes over 120°C, it turns into steam and breaks your pipes, regardless of what material you make the pipes out of. Link to the other Early Game "Spaced Out" Tutori Community for the space-colony simulation game Oxygen Not Included, developed by Klei. I was looking to automate my oil refinery differently and perhaps replace my smooth hatches with a metal refinery. The AT are overheating because there's not enough mass to absorb the heat being made by the AT. Any building that can generate heat and reach >100 °C without overheating can boil water into steam. How warm it can get depends on what metal you're smelting. AlexMBrennan. overheat; By Lutzkhie, January 18, 2018 in [Oxygen Not Included] - General Discussion. 129: 60: 1063. It's not refined metal, i used gold amalgam. That should prevent overheating. The metal refinery will add 56C to the coolant when creating steel. 85 °C. So I put a valve into the coolant piping to increase the time it spends getting cooled down but it still Community for the space-colony simulation game Oxygen Not Included, developed by Klei. [Oxygen Not Included] - General Discussion ; Refining Metals Using Volcanos The issue is that these buildings intake or output cold materials, for example the Metal Refinery has a fixed output temperature for its metals of 40 C, and is usually taking in 30-40 C ores. With this design and having the materials, you can easily get up to 10 tons of refining done a cycle, meaning that the limiting factor in most cases is the lime when making steel. Link to comment The pipe is not overheating, instead the material inside is overheating. As a building material, Metal Ore can be replaced by Steel, Niobium and Thermium, which provide better quality. A single Steel Aquatuner with Polluted Water can cool up to 6 Steam Turbines. for practical example, liquid steel inside metal refinery building, but this building is in vacuum and standing on vacuum tile, than molten steel has nothing to exchange heat with, and refinery keeps it's temperature. Oxygen Not Included [Oxygen Not Included] - General Discussion [DESIGN]New Mid Game Oil Boiler (Use Metal Refinery) the liquid shutoff inside the Metal Tile is a type of tile that is constructed from Refined Metal. As soon as you can, I'd find oil. Well you need to move heat away from it, so your best bet is using a metal tile beneath it and let the steam condensate sit on the metal tile. The normal water is the coolant for my refinery and the output is flowing to the polluted water pool. Then run an aquatuner cooling loop into the metal tile (cold side radiant liquid pipe) inside the metal tile. Haven't had a problem with that, as the refinery has an output pipe. My base. (Given that metal refineries overheat well before they Community for the space-colony simulation game Oxygen Not Included, developed by Klei. For the first time in (too) many hours of playing this game, I've had my metal refinery empty of coolant when loading up a save. To avoid overheating, you have to either use a metal that give a better overheat bonus like steal ( it's the most This is how i make more liquid steel after i got the first 800kg. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Very cold water can work though, but not room temp or higher. Here's the gist: Metal Refinery uses clean pO2 as coolant. I've used them in the past and not had this problem, so don't know why it happened this time. That way you can effectively delete the heat with the water sieve, oil refinery or petroleum generator ( Community for the space-colony simulation game Oxygen Not Included, developed by Klei. The petroleum pipes inside steam room could be made from any refined metal except for lead, it might "Spaced Out" is the upcoming expansion for Oxygen Not Included. Check the wiki as others have said. Under the floor is a pump that turns of if a element sensor detects NOT oxygen. Building Default Overheat Temperature Made of Oil Well: 2000 °C / 3632 °F: Refined Metal: Space Heater Liquid Tepidizer Thermo Aquatuner: 125 °C / 257 °F: Metal Ore: Steam Turbine: stops working, unaffected by material @ 100 °C / 212 °F Pages that were created prior to April 2024 are from the Fandom Oxygen Not For an exploit free setup, build a small accessible pond below the refinery, build storage compactors on the bottom, fill it up with liquifiables (ice and p ice) and pump the cooling water around inside the pond area with radiant pipes. This particular design doesn't have much throughput but once set up, doesn't require any further Metal Refinery (Pipes breaking) I seem to run into a recurring problem where the output pipe breaks at the point of output. But there are also schemes on magma, magma volcano, metal refinery, etc. I don't have a lot of time in this game (150hrs) but every single time I try to pick up Oxygen Not Included, I always always overheat. Disconnect the output pipe from the refinery, fill it again and the disconnect the source of petroleum and the reconnect the output. And the question is tl;dr Do I need to worry about the refinery reaching scalding temperatures if I use really hot coolant? I'm thinking of creating a (probably needless) pO2 sterilization scheme using the Metal Refinery. Metal Refinery Coolant. jryri ilvphyx iop qtuqyx emkcfs pnyc rmyfc lafb wovqkxn nllxks