Dcuo quantum powers. Commlink just for more power.

Dcuo quantum powers Rage is a complicated but fun Tank and Sorcery is one of the best Gadget has an agro dump power but lacks Quantum and Light’s 10 vitalization, a group shield supercharge, and can lack range with some powers. I just want to get some opinions on the coolest looking powers, Log in or Sign up. The New ATOMIC tanking powerset has just been revealed and should be with us on the test server just around the corner. Sorcery electricity nature water and celestial can be healer. Go to DCUO r/DCUO. Breakouts require Innate Skills in a Movement tree to restore power after a breakout. Need Artifacts: 200 Brand, 200 Claw, 200 Rao, 160 Cog, 160 Parastite, 160 Tetra & 120 AzarAllies: Lv8 Zatanna (Active), Lv10 Black Adam (Passive) & Lv10 Death Me Nothing worse than needing to give power and having no target to rebuild your power back as the enemies were vaporized at the cost of you having an empty power bar with no SC and a soda on cooldown. -If you want some mobility (in a duo where other powers can kill adds before you can) go for quantum tunneling. I started playing this game with my son and cant decide on what power / weapon combo to go with. It's a pretty diverse role, and Quantum has that cool Quantum Tunneling ability that is great for reviving fallen allies. Sort by if just between quantum and ice, choose ice. Quantum relies heavily on it's PI and it allows it easily. The first is Gravity Well, as a field DoT it will inflict Artifacts: Solar amplifier, Transformation Card and Grimorium Verum. Me I'm a tank/healer sometimes I just go straight dps. Having Support and Assault is a great choice for you and your allies. I thank you! Share Sort by: Best. Open comment Quantum, celestial and Water. Rage is a complicated but fun Tank and Sorcery is one of the best healers hands down still. Like how quantum mechanics describes how Continuing the updated Might series next up is Quantum. Sorcery is fun and a great healing power but terrible in DPS role. Have fun trying out all the powers and seeing what you play best with. Shock: Abandoned Subway Turtledove DaBoom Shock: Meta-Therapy Clinic Parasite Major Force Shock: The Terrorium Nightmare Rocket & Nightmare Static Apokoliptian Nightmare Doctor Sarah Charles for Armed in a Major Way . 33/1. Let us know any issues or bugs and we will look into getting a fix as soon as possible. I just leveled a quantum, electric, 1. Any difference you notice would come down to would a factor like skill or player, Skill points and/or artficats. I do whats fun for me an make it work the best i can. Access to Quantum powers is included in the Origin Crisis DLC. Gadgets mental lantern munitions and quantum can be troll. Celestial is very combo heavy and bosses would interrupt me a lot. Quantum is better than Light. Also for dps you can be either prec or might. Just tb, dw , tach b , ts , and quantum tunneling ,event horizon for shield and power for healers and i knew because i had warp barrage the other quantum didn't he was beating me but still a decent loadout. Everything else is pretty much middle ground. Can anyone tell me what the current meta is or recommend I also heard that HL can be frustrating in terms of putting out power and with it's mostly melee based mechanics. Powers: Quantum tunneling (its fun an makes me super mobile) Energy expulsion (channel) On the 1 hand i think electric cause it seems to go hand in hand with a speedster but quantum does have the frozen time stuff and the teleport kinda fits well for a speedster too. Characters with the mental superpower are masters of mind over matter. You can use head mods and back mod to help SC regen Brand is still new might be hit or miss. Marketplace is an in-game platform for microtransactions. You can check videos Im new to the game and need help to find an easier power to play, and with low power consuotion, ive been played gadgets and i run out of power First time going to the watch tower in dcuo be like r/GothamKnights Applying debuffs consistently as a troll on 90% of content is a nightmare without amulet, so power trolls usually only spam power and revive people/do mechanics. Electric has burst heals. Mental has a lot of very long casting powers and the dovetails make them awkward at times to hit them. You'll have fun with both powers, but definitely consider the color and animation to see if they match your Assault and control others, either by psychic power or the sheer force of your will. Soothe the wounds of your allies or envelop them and yourself with the shielding power of Hardlight , quantum and maybe atomic are def my favorite powers now, maybe you should revist with all the new arts n allies There is no argument that Munitions is a great power to DPS with, but one can easily mess up the rotation behind multi-net launcher if not performing the muli-net combo correctly on single target. In a DPS loadout, what's more important, Robot Sidekick or a Finisher like Energy Expulsion? My other five slots are taken up with one PI, Singularity, then two powers, AW and Gravity Bomb, and a shield, Quantum Tunneling, and a Supercharge, Closed Loop. , Powers: Each Power is good for trolling, most loadouts will be the same, there are just a few things to consider for certain powers to fit the playstyle you want. It can do all the things atomic can and more. These shurikens will help you alot until you get artefact 200. Then you get to try them all without subbing again. Hello everyone, it is Spord again. Non-members may Quantum Field Energy is a rare catalyst which can be used in the process of upgrading artifacts. I don't use Quislet or any of the new artifacts just based on lack of knowledge. Here is the highlights of todays lives #DCUO#Quantum#Dps#GuideHey! Just a quick little quantum guide for you guys, if you enjoyed the video and I helped you with your dps make sure to drop a like Hi! I just came back to the game after a few years and I'd like to know the best mental DPS loadouts (both AoE and Single). youtube. I like to be able to fly. Pathetic. Keep your allies alive with Divine Blessings or Unholy Rituals. DCUO Planning allow players to recreate their loadouts and share it with their friends in this online platform. It uses Daybreak Cash (for PC users) or Marketplace Cash (for PSN users) as currency. As both sides seek to better the other, a new Power has risen: Quantum. This video includes Loadout, Rotation, Skill Points Allocation, Artifacts, A Although I feel distortion wave should hit 3x as it does 3 waves of distortions. r/Mortal Kombat is the biggest Mortal Kombat fan resource on the internet, covering a wide range of MK culture and a premier destination for Mortal Kombat gameplay discussion, both casual and competitive! Home Forums > DCUO Player Discussion > Gotham City (General Gameplay) > How To Make A Speedster. r/DCUO What would be some fun and engaging power and weapon combos for my my kid and his aging dad? Edit: Some of the things we’ve considered: Rage/MA Fire/One Hand Electricity/Hand Blast Share Add a Comment. But in reality every power is godly with max artifacts, skill points, allies, and loadout. Bend and blast water into incredible streams and torrents to unleash a flood of destruction, or shape it into awe-inspiring constructs to wash away your enemies in the Damage role. Commlink just for more power. But I've seen other powers use it and it hits hard. Open menu Open navigation Go to Reddit Home. They can also use the force of their will in more subtle ways, such as creating illusions to disorient and confuse. Discussion Creating a new Superman character Share Add a Comment. Out of the powers I have listed what would be a good DPS / tank / aoe. I started out as Psychic, switched to Light, but I’m getting tired of combos. I do quite enjoy fire as it's a regenerative tank and you can do a lot with it. Quantum: has the best Stuns, they aren't technically hard stuns so enemies are less likely to break out and become immune which helps the tank and group. This power is available by buying it from Marketplace with 600 Station Cash. Tap into the Rage of the emotional spectrum to create energy blasts, deadly blood plasma attacks, and even vicious constructs. Dont want to be disrespectfull just saying ” Major Force had the same procedure done to him as Captain Atom had, hence why both are connected to the Quantum Field via the Dilusteel covering Everyone's waiting for a new power or more DLC with better content, more content innovation and a little more than 2 DLC per year, I think the new gen update is the main brake on that for now, but once this update is out there'll certainly be more time for other things. Quantum has some great overall CC powers that are fairly neutral is speed and cooldown. Yo, My name is Taiwo Jimoh and I am here to give you a tribute video on Quantum Powers. Quantum allows you to freeze your enemies up in the air or root them to the ground and do all the rest of the debuffs while Gadgets allows you to have a robot buddy apply burn, freeze, Some if these builds will do acceptable AoE (Electric and Quantum come to mind) but my builds focus on boss damage. Power also regenerates slowly every second. To access Celestial powers it is available to members with an active subscription. DC Universe Online! Members Online • potatoOfTruth1 But this was around 2014 when I started and since then I had the pleasure of trying all the powers except Quantum, Earth,, Fire, and Celestial and so far Rage and Sorcery is my top two Powers. 1- There is little money in the microtransaction game in a new power compared to allies and arts. They're both powerful in their own respects, but I thought the devs could have been a little more imaginative in I haven't played in a few years and was looking to get back in by creating a new character. It is a requirement for every Controller, as this and the power over time powers are how groups upkeep there power. It's all a matter of your playing style, how fast/whether or not you can clip your powers, if you are on PC or using a console. Use will or fear to create hard-light constructs to control or punish enemies. Precision shines on any power though as it’s less about the power anyway. Fire (never made one thought) 4. Home Forums > DCUO Player Discussion > Gotham City (General Gameplay) > Is Quantum A Bad DPS Power? Discussion in 'Gotham City (General Gameplay)' started by Darkerusaelp, May 7, 2017. Pretty much no matter what loadout you use Grimorium is basically a must. Honestly I've only leveled quantum and celestial past 30 of the non free powers. A 2009 CES Demo video contained a clip of an Atomic player character. Really haven't seen a consensus on which is the best. I like Soul Cloak sometimes for a third Art so you can protect your group more with Shielding in case a tank goes down or whatever else that unexpectedly happens. Any thoughts/help would be really appreciated. If you want a strong power that's VERY easy to use, munitions. . Rage atomic earth fire and ice can be tank. Quantum definitely seems to be one of the most popular, but I don't know that it actually performs any better. ranged? for speedsters, theres not much chance to use any powers from the superspeed movement mode but quantum has the same problems. When you compare it to what it used to be, yes it's bad. In the end, what's the point of having a power if, in DCUO, the strongest players are the ones who play with the weapon? Parasite's Power Harness. Sometimes the 1234 rotation gets a little old with a Quantum, and with the amount of time it takes Time Bomb (the focus of the AM) to go off, sometimes it more a "Boss Fight DPS" then ads. (not #1 but keeps up with everything or out does it with the right hands) btw I play with Rodgers leaguemate General Slim, he Quantum prec too and he knows how Quantum might does because he knows me. Characters using Quantum Powers can slow down opponents, change their density, or even teleport behind them by altering time, manipulating gravity, and folding space. Quantum, power heal: Amulet of Rao, currently rank 120; The Strategist Card, currently rank 120; Parasite's Power Harness, currently rank 120; I'm wondering if I should swap out the Parasite's Power Harness for B. Even though it's not what it used to be, it's really slow, and it's one of the 1234 powers, it's still a I would also encourage you to learn the controller side of that power as well. 5/1. Both in pvp and pve. However, now when I'm in a group, it doesn't seem to do that now. Thank you so much for the Atomic, while still powerful, has to deal with nuclear reactions. try the loadout against another quantum that uses warp barrage. Richard Feynman I have come to a realization. C. Each Powerset has two roles that the player can specialize in. Use your ordnance expertise to take control on the battlefield or simply blast right through the fray. Quantum Tunneling is a Quantum power that becomes available at Level 26. Quantum is the way to go if you want to troll and weaken enemy defenses and buff your team etc. Just saying. Precision, or any of the OP cookie cutter builds and you'll get tons of people buying it. Quantum Dps Tutorial 2023 https://youtu. Even without precision points spent it's useful to me when I run out of power when your artefacts are up and you have cyborg you won't run out of power. Debuffs are virtually useless outside a single target fight without amulet, because by the time you'd have applied even just the defence reduction on all enemies they'd be at 20% health already. Sports Keep your allies alive with jolts of Electricity. r/DCUO Temporal Extortion for Quantum, doesnt act as a instant power out move when you equip Claw as one of your Arts. Can anyone tell me what the current meta is or recommend Artifacts: 200 Brand, 200 Claw, 200 Rao, 160 Cog, 160 Parastite, 160 Tetra & 120 AzarAllies: Lv8 Zatanna (Active), Lv10 Black Adam (Passive) & Lv10 Death Me Looking to make a new character, and im leaning towards quantum but im unsure what weapon to go. - iEddyLike/Sh Take a close look at all the Power Sets launched by DC Universe Online till 2020. In this thread you will find Loadouts for both DPS and Controlling by the Community and an in-depth look into what each power does and how each of the Power Interactions Fandom Apps Take your favorite fandoms with you and never miss a beat. x 1; Daitoso0317 I've heard the arguments for electricity versus quantum etc. Gadget has an agro dump power but lacks Quantum and Light’s 10 vitalization, a group shield supercharge, and can lack range with some powers. Doing a lot of instances if that helps, building source marks for my Grimoire. You could also go dual wield and master bow but I find Iam better personally with brawler when Starting off. In dcuo all powers can be dps and one particular support role. Quantum DPS guide is updated to GU73. They also want to spread their electricity so they can do as much damage to groups as possible. Locked post. Celestial, for example, has range. Fusion, fission and the energies generated by those reactions. 67)% of your Vitalization. Page 2 of 3 < Prev 1 2 3 Next > Go to DCUO r/DCUO. Quantum is a strong troll. Kinda OP, more like gadgets and sorcs combined. Controllers help provide power to a team, debuff bosses, and keep certain enemies stunned or away from the rest of the group or boss. Keep your allies alive with powerful storms and flowing water. I would also encourage you to learn the controller side of that power as well. Just so long as you keep your gear up to date. Non Go to DCUO r/DCUO. quantum does not fit Superman. Our goal for DCUO Planning is DC Universe Online Quantum Powers Gameplay Tier 7Solo Mission Tier 7 Quantum Powers There was a time when Quantum was the top DPS power even though it is ridiculously slow. All controllers are basically copies of each other. Harness the power Rage to become an unstoppable force. 2- No one there can code correctly for the obsolete framework, not their fault, just the I also found a forgotten power token and I’m thinking about switching to another controller power. Y. I love making the adds hang in the air while the dps Characters using Quantum powers can slow down opponents, change their density, or even teleport behind them altering time, manipulating gravity, and folding space. I'll echo the other comment and say sub for a month, make characters with the premium powers (rage, quantum, electricity, water, nuke?). I am right there with you. Characters that choose electricity will imbue themselves with lightning. This is your go-to power to support front-line combat. Looked at all the controller powers and Quantum looks like it would suit me best so looking for a good loadout please and thanks for Fandom Apps Take your favorite fandoms with you and never miss a beat. Take everything people say with a grain of salt. Dragons are not real in a general sense, but they may exist in certain specific cases. From my research it kind of seems like Gadgets is the best of them all with some solid troll powers and really strong DPS. The game barely gets new content, most things are rehashed, writing for stories thin, and game degradation glitches are not being addressed or fixed, there is no way there will ever be a new power. Due to this Revamp, our DCUO Planning becomes outdated and it needs be to reinvented to provide the best User Experience. com/subscription_center?add_user=TheMAC9H9 G Gadgets and Quantum are my favorite 2 for control powers. Attack Protocol or the use of certain consumables. Also, should I even bother with only 370S. So I hope you accept Nature as She is — absurd. Water has a bit of everything. Hand Blast and Rifle are 1st off great power choice as quantum is FUN!!!!! I go against the flow personally. 210326/ This section will contain Power Interactions empower the effect of certain powers. I would like to level something and start unlocking more costume pieces so when he is home from his dads, I can customize the character I play with him further. All the other powers, maybe half, are useless floating powers like the supercharge generator power. The only thing I haven't seen too much is info on quantum. This effect stacks for each type of Controller Debuff used. John Constantine (Vendor) The Vault The item was introduced with game update 97 and replaced the Quantum Field Energy (2017-2019) originally used. Shield Usable While Controlled Level: 26 Cooldown: 12s Power Cost: 200 Legs Equipment Mods are Origin Crisis is DCUO's 7th DLC Pack, featuring a war across time and reality between Future Batman and Future Lex Luthor. Trivia []. I’m fairly new to DCUO and some of the powers look awesome, is there anything I should know if I choose a power based on what I want to do. The power back is minimal too and debuffs don't last as long running it. Forums. be/N8c7bahcr6s?si=2wmITuss-8mJioLy FYI, every time you pop a power, it refreshes POT. R. As a base game power, Sorcery is a little basic, but it gets the job done, nevertheless. Problem would be debuffs lasting half the time and I really really don't want to use Birds Looking to make a new character, and im leaning towards quantum but im unsure what weapon to go. Songs: Whistle NFL Dubstep (Flo Rida) Let it Burn- Red I would also encourage you to learn the controller side of that power as well. They are only available from Shock to the System content. r/Mortal Kombat is the biggest Mortal Kombat fan resource on the internet, covering a wide range of MK culture and a premier destination for Mortal Kombat gameplay discussion, both casual and competitive! Home Forums > DCUO Development > Testing Feedback > DLC 7: Quantum Powers. Access to Rage powers is available to members with an active subscription. ; It was announced at SOE live in August 2014 that Atomic will be a new healer power set around early 2015. This only applies to someone with no artifacts or allies. I use the same loadout for ST, mobs, AoE, whatever. I like hard light, those constracts and construcs combos, but I just cant find rotation that would suite me, both electricity and quantum looks really cool but I havent played them enough and with my limited time of player with full time job I dont really wanna invest into I’m returning to DCUO after many years and want to start a new character. Use Celestial to Destroy your enemy's or heal your allies. Open comment sort can solo the solo content just fine up through 30. I use it for solo, duo, alert, raids, an bounties (any content anytime). Since I mainly play solo, I wanted to ask what is currently the best power for solo players. Nitrac, Jan 25, 2016 Not atomic. Role wise Celestial is a strong healer. DC Universe Online Forums. The best DPS power is the one that works best for you. Quantum has no such rules. The overall balance at the moment with those factored in is actually quite stellar and predominately content dependent, Quantum is "medium," the Yoshi of the group. I haven’t decided what power or role to play yet, so I wanted to ask what the most fun powers are for each role in your opinion? Powers / Quantum / Traits. If it’s a dot power, it’s useless except for as a pi application. POT tick at same rate, burst power cooldowns and amount of power given are the same. This is Quantum’s power dump. I have a ton with light, and it's blah. Lock, load, and become a master of explosives and ballistics. Wield this Red Light with righteous fury or be driven by vengeance and petty anger. This was definitely reassuring to me when I started because I wasn't sure I'd want to commit money to it, but as it stands right now, a lot of the Vanilla powers are actually quite Showing the new Quantum Power Set effects and skills of both time and space trees, from the new DLC Origin Crisis for DC Universe Online As for loadout, I’ve never really used Quantum before, but going for how the game works, I’d say look at your play style and choose between Pure Quantum or Meta + Quantum, decide on long range, close range or hybrid, but always keep at least one or two moves for Power Interaction activation to do extra damage/control the field, I Gadgets has several fast cast powers with short cooldowns. Say I wanna be a dps with decent survivability or a healer who handle some dps just enough to take on basic mobs. As the title suggests, I am a old player returning and I am wondering what the best power to use is now in 2024. /r/MortalKombat is the OFFICIAL subreddit of Mortal Kombat 1 koming in September and a grass roots kommunity-run subreddit for the Mortal Kombat franchise. I would say the easiest to reach those levels is Munitions. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. P? Thanks in advance! compared to other powers, Quantum crit % don't stay high enough to be fully invested into stat. Quantum is my second favorite item power. I’m thinking about switching to Quantum, but wanted to get some feedback before I go ahead and do it. If you want to see quantum power unleashed you should read new 52 Captain Atom or Countdown: Arena during Captain Atom's Monarch phase. The variables are so many. New comments cannot be posted. Black Jaq Devoted Player. Massive damage is at your disposal when the fight gets tough. Atomic was one of the Powers in the Alpha version of DC Universe Online. WD has been nerfed like a bish! I want to start again with DCUO. Quantum's color also fit better with the digital sword style I use. Home Forums > DCUO Player Discussion > War Room (Powers, Artifacts, & Builds) > lookin for some info on a might quantum dps build Discussion in ' War Room (Powers, Artifacts, & Builds) ' started by Divinehero , May 23, 2023 . r/DCUO ADMIN MOD Should I pick Martial Arts or Brawling for my Superman character? Also I’m deciding between Quantum and Ice for powers. r/DCUO. Ice Quantum Rising Committed Player. Need I haven't played in a few years and was looking to get back in by creating a new character. Upcoming Rank Bonuses: (20) +Health Stat, 1% Vitalization Want to be stronger than a locomotive? Iconic Powers are based on the powers of Iconic heroes and villains in the DC Universe. Curious if you guys have any recommendations. Home Forums > DCUO Player Discussion > War Room (Powers, Artifacts, & Builds) > Coolest looking power. It is my favorite controller power by far. P. Shape the power of Darkness & Light into your hands. The first one focuses on Damage attacks, and the second focuses on the character's /r/MortalKombat is the OFFICIAL subreddit of Mortal Kombat 1, released in September 2023, and a grass roots kommunity-run subreddit for the Mortal Kombat franchise. Back than I subbed for a month got all the special powers and, clever as I was, I created 3 characters with special powers if I ever decide to come back. ; Atomic was mentioned in the April 2013 Developer Webcast as being a different power set than Quantum. Non-members may Home Forums > DCUO Player Discussion > War Room (Powers, Artifacts, & Builds) > Quantum DPS Artifacts Discussion in ' War Room (Powers, Artifacts, & Builds) ' started by Senzoshi , Mar 18, 2020 . Quick Links. DCUO Bloguide is not related to DC Universe Online in any way. All of the powers should allow you to keep up with the content (it's a little harder for healers because their dominance is so low, but it's supposed to be supplemented by their healing). Run and gun as you cut paths of destruction through your enemies with big guns and bigger explosions. DC UNIVERSE “ since when does major force powers affect time?. Access to Electricity is available to members with an active subscription. Iconic powers are available for all powers sets. Where powers like Hard Light and Munitions can Run & Gun, Quantum is a Park & Bark I think all healing powers are leveled for the most part, but there are noticeable advantages that they have over each other. Get app Temporal Extortion, Event Horizon and Quantum Tunneling or Time Bubble. Power can be restored by active powers, consumables, breakouts and weapon combos. Every power in DCUO has very specific strengths and weaknesses in both its DPS and support roles. Quantum players control the flow of time and their enemies futures. Complete guide on how to DPS (Might) with Quantum in DC Universe Online in 2023. Your fun may vary, I know some people who have more fun with munitions and mental. Oh and that 1 big thing you say all powers have, if you believe TB is that 1 big thing for Quantum then you need to play the power. Characters using Celestial Powers can shape the forces of the universe, Bless their allies and/or Curse their enemies. Many Iconic powers are useful for theme or role play character Home Forums > DCUO Player Discussion > War Room (Powers, Artifacts, & Builds) > Gadgets first because of photon blast and it's power supercharge. Console users need to visit Skeets' -If you want some longevity and protectiveness in a group instance then go for time bubble (quantum's shield) as since you will probably be rocking a healer in your group, Time loop is almost pointless. Even though I've only leveled it to However, I ended up changing to Quantum because the animations matched better. This video includes Loadout, Rotation, Skill Points Allocation, Artifacts, Gear I have always been a Main Villain (Started Mental then Munitions and now Quantum) but I wanted to try a change and Became A Hero (Hence Why CR is Higher on Hero) so for my hero I was Sorcery then Switch to Celestial which is why I am currently. r/DCUO Gameplay Query I'm a returning player and I would like to know what’s the best dps power right now (all powers included). You can setup all 3 debuffs and by the time you are done, one will be off cooldown. The theory of quantum electrodynamics describes Nature as absurd from the point of view of common sense. Here is the highlights of todays lives Quantum players control the flow of time and their enemies futures. I want to make a controller and a tank first making a Controller and using the Quantum powers. Just thought I'd ask everyone about their thoughts on the new quantum power set. Those powers are aromic, rage and quantum. 0 coins. PC users will find access to it in the game menu. com This is a dps guide for the quantum powers in the game dcuo. Mine was light because gl is my favorite DC mythos. Both might and prec are very good. If you just really like them and feel the need Quantum Residues are a reagent for the Rudimentary Dilustel Armorweave. r/DCUO Just as the title of the post says, did the Quantum Power change? The last time I played Quantum helped in groups by doing power regeneration while in Controller mode. Little Pet-peeve - if the other troll is completely dry as in they are spamming power and not doing a weapon combo to regen power - that is on them. I wish this dcuo wasn’t dead Go to DCUO r/DCUO. Command water in and around allies and enemies. Power Distribution Hitting an enemy with a Controller Debuff grants you and up to 7 group members Power equal to (6/8/9/10)% of your Vitalization, and Precision equal to (1/1. I want to pick Top Powers that would help me through The top Content on DCUO when I Hit 400CR. Parasite's Power Harness, Home Forums > DCUO Player Discussion > War Room (Powers, Artifacts, & Builds) > Home; Forums. Sort by Quantum with brawling or hb is what I main and it's pretty fun. E. Quantum Manipulate time and space throughout the Universe. Then mental because it's finisher isn't **** like HL's. Premium Powerups Explore Gaming. I typically roll with the powers that suit my characters best as I'm a roleplayer. A big mistake in video , Atomic is based on might , not on precision !Channel Info: Youtube: https://www. The powers I've had the most fun with is gadgets, light and quantum. Phasing breaks you out of control effects, prevents damage for a short time and compels enemies to seek targets other than you. Electricity characters use these powers to shock their enemies or revitalize allies. But this was around 2014 when I started and since then I had the pleasure of trying all the powers except Quantum, Earth,, Fire, and Celestial and so far Rage and Sorcery is my top two Powers. Access to Munitions powers is available to members with an active subscription. Also grants protection against control effects for a short time. The finisher beams for each power, and the spread from Amplified Heat Vision will work in your favor in small AoE fights, so you shouldn't get out paced in Flashtastic Voyage on the multi-boss fights, but you will probably do less overall damage (non-boss) than Home Forums > DCUO Player Discussion > War Room (Powers, Artifacts, & Builds) > Quantum lacks in melee abilities but has an abundance of ranged abilities, so i recommend a ranged weapon. TheLorax, Mar 2, 2020 #2. Sorcery. Back in the days I used to be mental. The first one focuses on Damage attacks, and the second focuses on the character's alternate role (Controller, Tank, Healer) . Not sure. Quantum-Infinity- • Almost every power can reach competitive levels. Complete guide on how to DPS (Precision) with Quantum in DC Universe Online. Power restored by active powers or breakouts are represented as blue hitsplats. I made this thread for everyone to tell us about their experiences with the new Quantum powers. Quantum has two powers with forms of damage that can reliably crit in the WM crit window in addition to the power used. It's not though. It has long range heals, good shields and mix of burst and heals over time. I'm familiar with Sorcery, Celestial, Hard Light and Ice. Using their unique abilities, they can move objects with a thought to defend themselves or damage an enemy. Got nuts guys :) Coins. Electricity 5. Quantum Controller guide is updated to GU73. “ Look, Quantum actually it's a weak DPS power so don't expect to take big damage with Quantum and I personally recommend you to play as a Controller because Quantum is the best Controller power but if you don't worry about damage so, no problem, just follow the tips given by the community here and you can also see on Youtube, just write Quantum might def hits hard. r/DCUO A chip A close button. Only real drawback I hate about Quantum is that it is a stationary power. For Quantums starting out, I suggest to first focus on Trans > Grim > Solar Amp and save Strat for last. You can check videos from DCUO Blast enemies with powerful quantum energy, dealing damage over time and levitating them in place. quantum is pretty fun, especially with the quantum tunneling and alcubierre wave, the power is certainly mobile and dynamic. plus with quantum while it will seem somewhat familiar (some of the abilities you should pick up on rather quick due to similar functioning to mass levitation), it still presents a rather new and unique power to get used to and learn more about, No exploits/glitches are possible with Quantum while other powers seem to be allowed to continue using exploits/glitches with no penalty applied. Mental Nature Fire Ice Rage Light. Share Sort by: Best. Lift your feet up/hand and cast a cc and a weak dot and call it a day. x 3; Absolix eapons-in-dcuo-weapon-mastery-edition. Make the new power as powerful as gadgets. Scrap is okay but not necessary since you can and probably use the super charge gen debuff. But stick to what u know if you don't like light or quantum. And it agrees fully with experiment. Quantum next because of quantum tunneling and finisher. I’m way less concerned with what’s meta and more concerned with what’s fun. Enjoy0:00 Start1:08 Melee Loadout5:44 Melee Rotation8:36 Single Target Loadout12:45 Single Target Rot Looking to make a new character, and im leaning towards quantum but im unsure what weapon to go. Most mental animations come out of your head whereas Quantum has more hand movements. Once your sub ends you'll still be able to use the characters with those powers. so lets say one of your teammates go down and im worried healer needs power or maybe even the tank especially if they are Rage and its hectic, i will clip a shield with the group power heal out to refresh POT and whatever other benefits it provides if running with Claw Art and pick up the teammate. A lot of it's powers are just press button without the need to use them at the most efficient circumstance. With Powers Revamp, we are currently updating all our Guides and Traits pages to show the latest information. Player's Powers determine their abilities, combat strategy, and role in groups. Quantum is a step up from nature, electric, DC Universe Online Forums. The powers I have are, Gadgets. Control the flow of time and control your enemies futures. I would like to know how there powers are these days. Quantum is also a fairly middle of the As far as Might goes; Water, Atomic, Celestial, Quantum, and Rage&Earth(SINGLE TARGET) and Mental AOE (Mental Single Target is one of the best though) are all pretty terrible dps wise if you wan’t to be anywhere close on any leaderboard. Most fun I found would be Gadgets because of the various power interactions, Quantum because of what KyuubiDemonYoko already said, Fire because it makes a great self-healing Precision offtank if you like that old school MMO warrior feel, and Celestial My overall favourite power. That said, all the Controller powers have their strengths and weaknesses but can run any content no problem plus any ranking is subjective to the play style of the player and the fickleness of the community. This can be achieved through the use of certain initial powers, Penetrating Gaze, M. I tried in order: Gadgets, Atomic, Electricity, Quantum, Rage and Fire. Gadget is a lot of fun for me too and good if you like stealth play. Wasnt Quantum something about beeing able to change your enemys destiny and manipulate time so on?. If you can hit the enemy with a long range attack you can debuff and stun from the same distance. Im 100% pve player, mostly casual, so Im looking for something strong and casual. Can anyone tell me what the current meta is or recommend Go to DCUO r/DCUO. What power would you want DCUO to launch next? Comment below. Phase to another reality and leap forward a short distance. Log in with PSN. Which Celestial is generally the best if you can clip your combos, then quantum at least single target wise with Atomic weakest mostly because it's very power hungry but all three are generally fairly close. made with ezvid, free download at http://ezvid. Discussion in 'War Room (Powers Quantum 3. Dionesium Paradox Energy testing out the new powers and shii. Easy way to get skimming and use the shield weapon as well. O. Quantum DPS Guide. You may have caught the first sneak peek at Quantum in last week's Friday Night Legends (click here if Player's Powers determine their abilities, combat strategy, and role in groups. This power includes clipping. As for DPS, both powers are great. Quantum prec ain't the meta because Quantum might exist. Quantum has some very fun powers, but the color effects the devs decided to use I thought were too flat so I stayed with mental. Im starting a new dcuo char anyone knows whats the best power for a controller? Skip to main content. Gadgets, Light, Mental, Quantum and Munitions each have an ability to Home Forums > DCUO Player Discussion > War Room (Powers, Artifacts, & Builds) > grab my damage crits and Power heal crits, full Might/Power, and I put the rest in Vit. You won't be number one but it's a hard hitting power enough to get you better than some other powers. tbzy zdgadg mqpokrc ivezb kojvoin fqnd evhm zfrw igi oxizchw