Everquest warrior dps. Main Hand DPS is base.


Everquest warrior dps Ratio is a straight proxy for swing agro over time. Monks are still tops DPS, rogues begin to I averaged 25K DPS per mission, which is about the same as a wizard merc set to Burn. It can happen, but it's not the norm A necro warrior pet isn't in the same ballpark as a mage earth pet. Sign in/Register What's new Search. Base stats are higher for earth pet, the earth pet comes with summoned gear always, theft of essence buff, host in the shell, earth elemental strength when it lands, etc. It doesn't please the min/max crowd, but it does the job just fine. I'd like to be able to dual wield dps on him, but at this point is that the way to Warrior's Bulwark not saved for "comboing", used on cooldown Hold the Line not saved for "comboing", used on cooldown, chain with RG On 3 pulls, I pop offensive disc's on my melee characters. Super DPS - This is my dps key when Intensity of the Resolute is up. In general, Warriors I have never managed to get my warrior anywhere near the same ballpark DPS as the SK, but then again, I am a better (not good) SK than warrior. A tank in a DPS group is a good decision if the guild needs more DPS. Classic (Original EverQuest, 1999) Cleric: Essential for healing with Complete Heal, vital for raid and group survival. Last edited: Jul 7, 2021. But 95% of EQ is grouping. I find it makes events more enjoyable to flavor them with a bit of extra dps. There's a So if we want to see who is higher dps monk or beast you must make sure both are max aa, both have the same gear level, both have the same other 5 classes in the group etc. all that being said they need it, all a warrior does is step up tank crap down till its dead, “People that constantly writing that warriors are significantly not mash button intensive, just have to stand in front of the mob, click 1 thing per minute or so, and be done with it, have either not played a warrior, or have played a warrior at a very low skill potential. Very soon, that burst DPS settles back down to a normal tanky class burst, and a while after that SK sustained DPS starts edging upwards until it's noticeably but not 2. 0 only get more powerful as SK melee dps increases. Thread starter ltwerewolf; Start date Nov 26, 2014; L. Typically I parse out at around 800dps with my 2h Sundering Sword of the Fallen Hero 33dly 84dmg with a 4dmg aug and parse around 650-700dps with 2. Forums. Warrior dps. If constant swarms of enemies always auto agro-lock on the tank and no dps can pull it off if they try, then agro doesn't functionally exist. Also warriors are Not DPS our job is to get hit in the face over and over which is why we warriors have the best mitigation of any class. In Raids, I assume SK's would use a wider range of DoTs. Unless that warrior is "moloing" easy content, the rest of the group is doing sufficient DPS and an adjustment to the already-low Warrior's DPS is immaterial compared to the defensive benefits of the It heavily nerfs your melee dps, but is something to remember if you need to start tanking after a res. EverQuest Forums. You could instead pull with warrior A tank in a DPS group is a good decision if the guild needs more DPS. SKs and Paladins are great for groups but you will rarely if ever see one of them tank a hard Even with this being said, There is no way I will catch a Rogues DPS or a Beast DPS or a Wiz DPS or a Mage DPS or a Necro DPS or a Ranger DPS or a Zerker DPS and Im sure I slighted some other DPS. My mage wins. This requires running your defense abilities with your burn discs and/or tanking as many mobs as you can. @2ndGoat the thing they are talking about is the utility of a SK, they get pull tools, fd, taps, dps, and other things over a warrior. I do my best to explain the basics. It seems clear that this is why we were given Dual Wield in the first place. At that point, I'm just focusing on my tank and keeping my warrior alive. You can focus more on your healer and DPS with a warrior tank. I'm looking to dust off my warrior from the days of yore and Heroic him to 85, then box him with one toon in a casual family guild and just relax about things. I'm thinking a Paladin + DPS merc (not sure which one would be better) would out DPS a warrior + healer merc (zero added DPS). With tanking 1Handers practically the same damage as damage weapons except having aggro effects there is no wildly better than the tanking weapon 1Hander to use with a shield. Many warrior abilities are blindly spammable and insta-cast. It seems to me that Warrior dps = or > Ranger dps at the moment. Very odd. The risk of wiping the group or getting real DPS killed usually isn't worth the extra DPS from At that point, survivability takes priority over personal DPS, expect the rest of the group to handle that. Here is the last Home. They have very high sustained dps for a tank, but they don't get much of anything for dps cooldowns. 2) Comparing Home. Search titles only. I play and raid on a Warrior. My question is are warriors a viable dps class until Luclin (when dps classes take off with AA's)? What I'm saying is - "My tanking setup does less damage than my DPS setups. Your in-game parses will vary in comparison due to ATK vs AC, mob, etc. The duel wield dps is lower than 2H weapon (Used 1 raid ore made only). . Warriors are the best raid tanks in all of Everquest; to put it another way - they're the only viable raid tank in all of Everquest. Wurmslayer from FM - get one. Battleaxe New member. Procs are not included in DPS. Intensity exists. We also will pick up some +Attack along the The warrior class is extremely dependent on both gear and groups, and requires dedication to obtaining the best augments and staying maximized with respect to alternate -Shadowknight DPS takes a large plummet if they aren’t able to have 2hander out. Main Hand DPS is base. If they do keep them in there as tanks, they are trading DPS for backup Yes, Aramis makes an excellent point about fist damage during classic here, although I would disagree with him about warriors being dps. After hDex is maxed, hStr gives a flat melee damage bonus and will help land more hits. 5 Epic Pre-Quest: 1. Warriors are. On another note, with how AC caps are and what not, nearly everyone can tank. “ https://tiermaker. If you Should I go Warrior here anyways just for the defensive, even with a Cleric? - Is this enough DPS? I thought of Magician for the fifth because it’s easy to box, has damage shield and CoTH, and can also eventually summon stuff to increase the DPS of the shaman and SK pets for more passive damage - With this comp, I’d be heavily using the Bard. your problem is that warriors can't snare/can't snare till much later so you have to find things that don't run away or you will get You've discovered RedGuides 📕 an EverQuest multi-boxing community 🛡️🧙🗡️. Much like other DPS abilities, I don't consider them as the focus is Aggro For me, I just raid with 4 warrior and replace the other 2 with dps classes who can maintain 70-100k more dps each for the entire duration of the raid. They benefit greatly from adps too. Also bind wound is a pretty decent skill for adding to your solo speed. My warrior actually keeps up with my wizard in dps against trash mobs in a non-burning, chain pulling, box group environment. If you really want to player either of those classes I'd recommend 2boxing or 3boxing. I had a 65 warrior way back in the day with maybe 200 AA's and it was a blast. Everquest Open Raid Team. Warriors in PoP will want to prioritize Heroic Stats. I was using seb dirk/ guard captain mallet. But you'll have to keep up with gear and AAs in order to be strong enough to use dual wield for OK DPS while you do it. Welcome, Guest. In my almost 10 year hiatus I realized that I do not know any of my macros! I have now created a troll warrior and am ready to tank again. This is especially true if you’re talking average geared/decent tank and not maxed out/excellent tank. Warriors have superior auto-attack DPS allowing you to focus on other characters. Jul 12, 2021 #3 Around level 70-75 is when warrior DPS 7. Furious disc only raises dps, via ripostes, if I am looking for tips, tricks, gear, and weapon suggestions for upping my DPS. ) 3. 0 Epic: Warrior Aggro Weapons: Best in Slot Gear: Classic: Best in Slot Gear: Ruins of It is possible to solo a warrior up, i did to lvl, 26 on live ages ago, and their dmg is higher than pallys, not sure how it compares to the SK, but i suppose it is ok. Druids, however, can get some decent charm DPS using the wolves in KD. As far as DPS, the paladin is the most situational DPS in EQ, which is astounding to me that paladins aren't whining more about that. They will kill mobs faster, take less damage. Monk / beast if you want to compare the dps but one has a bard in the group and the other doesn't then the numbers will be way off. Level 2. By: Search Advanced search I just don't see it. Most of warrior dps is just from auto attack. Click to expand While running around XP'ing, i generally just use 2 Nukes and a short DoT, since mobs die in like 30 seconds. A warriors DPS is WAY higher then an SK or Pallies. Its a hybrid tank/dps weapon specialization. Lately I have been enjoying nice dps on the warrior using Dual Wield stance, while still having enough defense to tank EoK T2 mobs comfortably. I rarely use it due to my play style. Vehement Rage. If you want dps, you get a dps class. All the warrior and paladin mains tell people to just go with SK, its easier and so powerful. OP is correct, however its not surprising as SK has been the most OP class in the game for what, 15-20 years? There is a reason there are more SKs than warriors and paladins combined, why every "what tank should I play" only ever has one answer - SK. Its hard to find accurate info on this ruleset as to the damage tables however it seems that warrior outshines all other melee dps (sans monk) until Kunark when Rogues get epic. – Keep Heal over Time, Haste, and Spirit of Wolf potions handy. Everquest Systems; Rulesets and Info; Zone Leveling Guide; Select Page. I really like my pally, but the focus on heals isn't that I am considering dusting off my paladin for ToV. FYI - take into account that our guild is 1. Burst DPS, SK blows almost everyone out of the water with their Lifetap disc - even "real" DPS classes. Off Hand DPS accounts for Dual Wield Chance. TLP Warrior DPS trivial? Thread starter Hothbra; Start date Jul 7, 2021; H. As a lot of you know the new 85 Heroic character creation has started and I've always wanted to play a tank. 0 Replies 11073 Views July It's anywhere from 100 to like 1000 aggro (if you would have procced on one of those swings), so it's definitely not nothing, but it's not so bad that non-ogre warriors aren't viable. No other race has anything that matters. Despite what many people think, Warriors are great at everything they do, tanking, agro and DPS. ltwerewolf New member. Except when discing off. Stop bringing up SKs if you want to get adjustments to anything for paladins. I have a BRD persona now because we have 6 active ENC and 3 active BRD. S. SoandsoForumUser New member. I find it much more efficient, my duo damage output & overall capability much higher, with war+shm with 2*wizmerc, than with war+wiz/nec with clemerc+wizmerc. There are several types of taunts and some types of taunts that I know for a fact other warriors utilize that i just do not see or have found a good use for. I don't know if anyone mentioned this already. So what are the best available weapons available to a warrior in Kunark era? I would like to add both raid targets and non-raid targets. Got to know him last year in beta , good monk and just a chill dude. There is nothing wrong with our dps. Paladins are nice to have because of rez. Warrior can tank for hours with decent healing. Keep in mind this is from the perspective of a raid geared Warrior very familiar with their abilities and resources. I can see a case being made for either tank. 0 Epic: 1. I have a few questions for a Warrior 85+ (I'll probably use my boost on a persona). Breaking this topic out of the "Warrior fixes" thread since opinions on this tend to dominate discussions on almost any other topic. Epic warriors are very often right up there with monks on dps logs. Just my humble opinion but I personally find HDEX is very enjoyable path even for a raiding warrior. Especially if you get buffs for the DPS merc, I would imagine that the Pally would That being said, I do not want to deny the "DPS" warriors out there. First step is to set the standard for the Rogue, however, would NOT be a good "attack and forget" class, simply because of the amount of their DPS that comes from hitting a button, Backstab. Warriors have another excellent DPS option available in dual wield and very often can handle surviving while tanking in this setup. The two best warrior races are ogre (until the AAs that give stun resistance) and iksar for the innate AC bonus. And of course, Warriors are always the main tanks in raids if a raid has even 1 warrior. The parsing was not in a controlled environment but it was on typical mobs that always hunted. (Use a multi-bind for lazy winning. Here’s the detailed top 5 in-demand classes by expansion for EverQuest, expansion by expansion, with a focus on why each class was important: 1. Warrior discs favor a 2h setup for burning. -Shadowknight DPS takes a large plummet if they aren’t able to have 2hander out. I've seen the same with SKs. Search. I'm no expert on paladins, but from my perspective they can do decent DPS if they are fighting undead (and can slay undead) or have one or more of the following buffs running: Slay Undead (18)120 ToL55 / 368- Even with this non perfect dps set up, I probably sustain 650-700k dps. Also, it probably adds a little more DPS to your group (my perception, not fact). TLP Warrior DPS trivial? Thread starter Hothbra SK's out-dps warriors in this era. All those classes if played properly will easily stay ahead of me in the parse and I do good DPs while tanking the Raid mobs and adds. Do all that, and you're barely hitting more than a single button on trash pulls, and with rare named, you can just speed click a few buttons on each toon, then it's mostly about just letting the dps keep ramping up, mostly unattended. I was just reading a thread on the melee forum and thought I'd ask this here too. 3m. It's basically the same as stacking DPS buffs as a berserker and popping them at the right time in a fight. We also will pick up some +Attack along the Taunts are where the money is at. However when they have downtime it is pretty rough. And while grouping, it is just awesome. Warriors could do zero dps, and the only people to care would be a few warriors who want to play a dps class. A necro warrior pet is the weakest tank of the three main pet classes. , a Puller). I recommend to anyone to three-box if they are able, especially if they play a warrior (which has low utility). First step is to set the standard for the Mighty Strike's value goes to 0 when the warrior can achieve 100% melee crits by other means, like with some combination of high stats, ranger Auspice & shm Ancestral Aid. Shaman for melee or caster dps merc/heal with merc and slow with bard 2. hDex will yield you more damage via more crits. Or sub one for a caster, for ranged dps, better pet than bl for off tanking (mage), or ports (wizard) although wizard dps needs a little boost atm. I've never known warriors to be decent dps during any era of the game prior to several expansions into AA being available. Literally just turn on auto attack, hit your little threat over time and wait for procs. The gap gets larger in SoD, when warriors start out DPSing actually DPS classes. Anyone have an answer? I'm leaning towards leveling a warrior or SK to 100. Last edited: Feb 24, 2014. However as raids get more complicated SK often find themselves in roles of keeping the place clean and under When moloing or in a low - medium DPS group I try to do as much DPS as I can without dieing. In the comparison, we are assuming all things are How about (based on 42 man raid) 7 clerics, 21 monks, 7 warriors, and then 1 each of the 7 most important of other classes? That would be interesting - loads of DPS not subject to mana pools, plenty of warriors to efficiently soak up damage, monks would be able to FD when they aggro so that clerics won't have to waste mana on fast heals. 4. WAR+BRD+MAG is an awesome trio: tracking, double inviso, fast run +coth, secondary massive tank, crowd-control, high sustained dps, high burst dps (not the highest, but quite impressive), versatility (ranging from 2 dps mercs + water pet to 3 healer mercs with an earth pet). Paladin a real tank that can actually heal res Cleric king of healing almost no dps can res Shaman great aoe Project1999 is an emulated server of the 1999 MMORPG EverQuest seeking to rebuild the 'classic' EverQuest experience. Help. Use three melee mercs with this and you are in a good place dps wise. But a warrior is not that dynamic of a class. Staff Tracker. Last week I was put in a dps group and made top 15 on two of the events. They have access to higher ratio weapons and they have lifetaps/dots to use, not to mention the addition of Unholy Aura. If you're mostly interested in putting together quick groups, I'd recommend a tank + healer + dps If not too much trouble, can you please send me the multibind in a PM I will love to try it out when I box my warriors and if it increases their dps, I'm forever grateful and you're added to the Christmas card list FYI: say hello to Kain (monk) if he's still playing with you. My average DPS has a pretty high range of anywhere between 100k and 150k I play a Warrior at 115 with full T3 CoV, BiS augs except half a dozen Type 5s which are ToV instead of CoV and max AA. I see druids who can go top 5 on a straight up DPS burn, and put out good healing as well. If pet is attacking, mob turns to it. Combining a powerful offense with a strong defense, in the old world it would have been a problem because stat wise and no stun resist or Ac bonuses but since the new age everquest equipment have crazy stats and through AAs you can get stun resistance and AC bonuses and what not it's pretty much even. I also have no problem keeping Agro with it. Bard, bst and zerker in But: Warriors can literally lock aggro and rip aggro off another player at the drop of a penny. Started by Ssark. Your s&b setup should be your worst dps setup if the other two setups are your dps setup. Rangers are warrior / So as another post I made this morning alludes too, I'm strongly considering rolling up a warrior to play as a main. From a Rogue's perspective on Thornblade, Warrior is the only tank I ever group with whose DPS actually feels relevant. Some can really crank it out. As I said, Detoxx was probably Berserking with an offensive disc. Its the easiest of the 3 classes you mentioned. In TSS Warrior DPS should pull ahead of SK’s by a fair margin. 0 click is also very underrated as far as dps goes. Charge Discipline is what's left on Timer 4. 5-5. Warriors generally have less Being a good warrior is all about figuring out how this stuff stacks and balancing when you need to pop cooldowns to stay alive now vs keeping cooldowns to stay alive later. New posts Latest activity. B. Full disclosure I have a boxed bard, yeah I get selos and track, but bard boosting warrior dps is just not a lot. 0 and Shademaul both agro auged, that's w/o using discs. Although our aggro buttons need to reach out a little further. Your pure melee will need some help but a monk, rouge, zerker and warrior can bust burn a mob or two then med (gear depending). Total DPS accounts for Dual Wield, Double Attack and Triple attack respectively (beta). SK because it provides some utility that you are lacking (i. Joined Jun 28, 2016 RedCents On the surface my DPS is trash. Whether you are new to EverQuest or returning, this is the place! Check out the helpful links section below for links to the official P99 website, wiki, Discord server, and more! So are warriors and paladins to an extent, but it is far and away an SK advantages world right now. A lot of people just have experience with bad or lazy Warriors. With the setup you describe, I would go monk in a heartbeat. The skelly must be extra resistant to piercing, because 2 hp dps fell way down, and was way better with the T1 MakTak Attack. Now warrior aggro vs DPS in group settings is at an all time high. Plus bard and warrior are 2 of the most passive classes in the game, so you pull with bard, switch to warrior, hit 4 buttons then stand there for 2 minutes while the mob dies. Please show me any tank parse on an entire TDS raid where they parsed higher then 40k. What would you get with your 1st/2nd/3rd T2 raid ore? Most of our warriors are 1h + shield. By: Search Advanced search New posts. A casual healer might heal a bit less, a casual DPS might do a bit less damage, but they can still fulfill their basic class role. but, generally what happens is the tank dies fast, and the rest of the toons finish off the mobs. Home Forums > EverQuest Strong buffs that stack with most other classes buffs, access to powerful DPS abilities, Shadowknight maintains a much higher trajectory through the entire course of expansions and early on at least warrior gets to fall back on defensive for a class defining role. All the casters classes can do great dps and minus the wiz, molo decently enough to accomplish most stuff. Depending Because people with wildly different power levels play together in EQ, especially on TLP, casual warriors can not fulfill their main function when grouped with DPS with more powerful gear. Jul 7, 2021 #1 Around level 70-75 is when warrior DPS stopped feeling anemic Once you are able to quickly support the tank, or melee DPs as the case may be, warrior stand up to punishment best, monk and rogue do more DPS. Warriors get 2hander triple attack at 60 and they can alternatively dual wield. Reply reply Kiaro_Ghostfaced • Warriors are strong, however monk is king of dmg in early content, SKS do more dmg than warriors as well and can snare. Personally, I think a SK is way more fun to play. New posts Search forums. Just not my play style. com BST: for solid dps with pet/stat buffs/excellent slow/mana regen/paragon - melee+slow+dot and send pet macro MAG: for solid dps with pet/mod rods/coh/pet toys/malo - send pet, nuke, malo macro WIZ: for solid dps with ports - nuke macro Having the two pet classes really helps when your groups gear isn't up to snuff yet in progression too. Paladin dps and tanking and aggro have nothing to do with SKs. I put out a lot of damage but it shows up under other people's names on the parse. Welcome! Project1999 is an emulated server of the 1999 MMORPG EverQuest seeking to rebuild the 'classic' EverQuest experience. Search forums. 8. More than 1 zerk you lose out on the synergy, the monk increases the bard's DPS significantly (through monk synergy, rogue works here too but they do less DPS than a monk and their AE potential isn't as strong, plus Swift Tails' makes zerkers/bards have much more endurance). What is the best way to develop and play Warriors in PoP will want to prioritize Heroic Stats. Class Discussion. first kill of the day both days so all burns where avail. X/Twitter: https://t As I said, Detoxx was probably Berserking with an offensive disc. – Make your healers love you by keeping some spare Clarity Combining a powerful offense with a strong defense, warriors are best suited to slugging it out toe to toe with the monsters they face. But if you want to have a spell book, lots of “utility”, the ability to solo, and be able Warriors have DPS going for them though. Agree on beast, assuming top tier dps is balanced where it is intended. timer 3 melee immunity discs : Fortitude is the very-usual choice thanks to its defense being all-around; warrior class BPs extend its duration by a little. A ranger will beat them in any raid mob that fire lands on but you have their raid mob dps below. If you want a tank, you get a tank. So, if raiding is a desire, ogre warrior full stop. This means Warrior DPS over an hour would be lower, as they may not be in Berserk 100% of the time, and they can't maintain offensive discs over an hour. You've just removed like 30% of the warrior tool kit. Do not expect to keep aggro in a group however, you are going to So if we want to see who is higher dps monk or beast you must make sure both are max aa, both have the same gear level, both have the same other 5 classes in the group etc. Warrior, Shaman, Bard, Beastlord, Monk, Ranger. Parsing the berserker instead of warrior records 2x more DPS, but the total HP per mob that Gamparse observes is still in the 4. Warriors - the tank class. The accuracy from SK 2. Absorbs first 1750 of each hit and appears – Stacking Damage Shields can increase your DPS greatly. The shm box is still 10k dps even as the only healer, plus still boosting the warrior's dps some, is the difference, versus cle merc being 0. I understand that they are primarly tanks, but I do like to deal out DPS, though I'm partial to Warrior Class Guide (Classic - Prophecy of Ro) This guide covers the Warrior class from Classic - Prophecy of Ro (PoR). Furious instead only protects your front, and for shorter duration, but adds a ton of In the current TLP era, sustained dps Warrior will be slightly higher. 5 Epic: 2. However, my piercing was not maxed and Prior logs I didn't have an RBG. He doesn't understand that Hybrids are a derivation of us, not the other way around. My question is whether anyone can say with certainty how a paladin compares with, say, rogues, berserkers, etc, in ToV since everything is undead. Beastlord pets stats might be close Search titles only. Team Warrior discussion. What's new . Backstabs are not included in DPS. Take off all your plus HP gear, bandage to 50%, put it back on and boom, your back Warrior threat is garbage until geared and your mage pet will end up tanking. Termination said: I sustained 983k over 3300s this week on sk iirc, takes a lot of effort Warriors are VERY much so DPS, anyone saying otherwise don't have their offensive AAs. After Heroic Stats we want to focus on AC, then HP. Do warriors have a greater defense skill cap than hybrids? It seems to me that warriors should have a non EverQuest Discussion. Mobs used to follow the aggro. If you want to know what my DPS is, compare the DPS of my MAG to the DPS of the other mages. The lower the quality of your gear or the less sure you are of your skill, you would definitely want to play more The difference was noticeable on dps but not on incoming dps. Kunark I agree they put out enough dps to be there but not classic. Both are fun and capable DPS. If I'd scale it down to a 3-4 box I'd keep war, shm, brd as main three. Warrior Basics 101: 1. Nov 26, 2014 #1 I've recently come back from the game and I have a level 51 warrior. Does anyone switch to a 2H at some point with a current era warrior? Inc dps 11,563 DW: My dps 44,851 Inc dps 8,695 Sword and Board: My dps 21,623 Inc dps 6,971 I tried it again with multiple fights on a yellow skelly in Lcea, and got similar results. I do about 300k average Project1999 is an emulated server of the 1999 MMORPG EverQuest seeking to rebuild the 'classic' EverQuest This falls in line with my basic guides for new players who are trying to sort out what class to play. They certainly are not in an "attack and forget" mode; they When a warrior is the only tank that you occasionally "have to control your agro for" you don't see a problem? Also, when those problems are simply fixed by updating old abilities THAT WARRIORS HAVE (roar) and reducing cooldowns and updating counters on existing abilities to be more in line with tools OTHER TANKS HAVE, you're going to blame the issue I didn't know guilds considered a warriors dps in recruitment. But SKs aren’t main tanks when raiding (usually). Also, a bard can dual-wield Remote Healing weapons and assist heal main tank, Interesting to hear from any high end warriors what advice they would give to a returning warrior raiding on live. Things like 2. EverQuest Discussion. It is all Lvl 60 warrior here and i parse my DPS, Wurmslayer has increased my dps substantially. Being a warrior, I would like to see a warrior parsing higher then 20k for an entire event. Back in the day a successful taunt would put My warrior DPS is insane dual wielding and I pull out the shield during raids or when I pull wayyyy to many mobs. Says buff is permanent as of now but will get debuffed/ drop when you die/zone. All Classic Warriors and heavy DPS classes who bring the pain with two weapons . Modern pet behavior adds will switch to pet even if beast has DoTs etc on it but is out of melee range. Whether you are new to EverQuest . Monk DPS is more consistent over a longer period of time, as they do not need to do these things to maintain their DPS. Between a war and a berserker, the warrior will molo better with a cleric merc. Search . Warrior: The primary tank with unmatched damage mitigation for high-damage bosses. I'll regularly err on both sides of this. No double or triple attack. to the original poster, if you have been gone you may not know about changes made to how AA is gained, Basicaly is a curve the less you have the faster you get them this curve slows down as you gain more and more AA and I was just reading a thread on the melee forum and thought I'd ask this here too. The goal of this group 3) Warriors finally have access to feasible rune proccing weapons, which helps with keeping aggro vs multiple mobs in groups Many tanks talk more about survival in balance discussions, but many DPS with a knight preference have/had that due more so because of aggro. I use multi comps, with planned hotkeys, so my left hand can tap out nukes, while the right does a heal or stun, etc - when I have multi accounts on one comp, usually the auto attack is a mage pet So what are the best available weapons available to a warrior in Kunark era? I would like to add both raid targets and non-raid targets. Heroic Dexterity for Proc Rate/Accuracy, and Heroic Stamina/Agility for Defense. SKs are great for pulling. Thats like saying a magician's secondary task is to heal (summon bandages). Option I haven’t thought of ? I can fade on bard for wipes or FD Rez on monk if I went that way This is a middle-line, average DPS estimator. So again play whatever you want w/o worrying about what's "best". What's new. It works fine as a tanking setup. "I argue that our DPS in our usual role geared properly to perform that role should not result in our worst DPS. SKs will always a solid burst DPS class, it gets better when your DoT become instant cast. " Again if it isn't then one of the other two must be. Thread starter ltwerewolf; Start date . It shows again you think warriors should ONLY use a s&b. However, I run a warrior as my main tank. I three box a war/bard/mage, but there are many great combinations. D. I however prefer the Warrior, to me, it doesn't get any better than defensive stance, which kind of critical for any raid tanking post Kunark. idk man my warriors dps kinda slaps . Basic taunt If you talk to an old school warrior they will tell you that mashing taunt is not a good thing. I didn't know guilds considered a warriors dps in recruitment. This could explain why my WAR tends to out Not many guilds have "DPS" warriors. Haven’t even considered a 2H in years. 7m dps today i did it same group swapped bard for enchanter(all where max aa pre TOL, and are full t3 cov group gear) and full burn was 4. I will hit this key first in my DPS weave. More hDex also yields more ripostes. the pure dps boost the bard brings to every melee in group is sooooo big I did a zlandicar yesterday using bard group full burn hit 6. I box Warrior and Bard, works fine, DPS is a little on the low side but you shouldn't expect to come close to having a real DPS in group, but I can kill most named with just the War/Brd and healer mercs in group gear. Warriors DO have the tools to control agro and do whats needed. But Warriors usually Tank and they are not a DPS class and ergo we should almost always use a shield. said: Bumping this thread to rephrase a question I raised in another thread. Warriors, Paladins, Shadow Knights *can* be good DPS, but usually are not, not compared to actual DPS classes. You and several other Warriors insist DW (a dps setup) and 2H (a dps setup) should produce the best results when we substitute for a DPS class. I actually wonder if they out DPS Rangers? It wouldn't surprise me at all. Dual wielding is basically like the reason to play a War in the group game vs a SK or PAL. Is there any sort of dps tier list for TLPs that goes by expansion? At some point Warriors & necromancers catch up Reply reply DankItchins Project1999 is an emulated server of the 1999 MMORPG EverQuest seeking to rebuild This is completely opposite of the Warrior which can provide very reliable DPS with zero cooldowns if they have adps from the group, and doesn't have an equivalent to BotF or Slay Undead. e. That's what you can currently expect for Warrior damage: you are capable of wizard Similarly, Horn of Unity's primary contribution is 1k mana & endurance for the group - it's super rare that it'll do anything for warrior dps. Probably box with my Bard (116) and a 3rd character, open to suggestions, but probably a Mage. Whatever Szilent says to do is probably the right way because he does a lot of research, as well as some others here, but I I've gathered that Pally is the lowest overall dps of the three (except against undead) but some posts have said Warrior is better DPS because of dual wield, and some have said SK is because of lifetap etc. " Are you seriously suggesting all these Warriors are perversely not showing their tanking set ups on Magelo? Ranger has better fallback (running away / kiting) dps without taking hits, pet class harder to manage that way. Line 1: /pause 2, /alt activate 1401 - Second Spire of the Warlord Line 2: /pause 2, /alt activate 800 - Vehement Rage Line 3: /timer 9000, /disc Brutal Onslaught Discipline Rk. My dps went from 50 - 70 dps up to 90 - 110. 0 million hp range (for Sarnak fort). Stop ruining my class, and go away. If my Mag does a million more DPS than they would have without me, that million DPS is my DPS showing up on their name. Now, really, would tanks. Nearly no warriors asking for dps advice are in a situation that maximizes their melee crit rate without Mighty Strike. Feb 24, 2014 #16 Dre. You could substitute the rogue or bst for a ranger or monk if those seem better. Warriors have FAR fewer AAs to get in every expansions and thus it's MUCH easier to get them to max power in every era. If Intensity is not up then I use my other order of DPS keys. I am confident if your tanks had ROG personas that the guild management would put them in DPS groups as a ROG rather than a tank. A lot of what ails tank players is a lack of effort, or a lack of knowledge of the effort they need to put in vs another class. hung out with me and some friends for A warrior would be that - a steady dps with a 2H weapon (with late eras melee adjustments the auto-attack dps is quite decent), meanwhile when the situation get dicey it can be turned into a real buletproof tank with a simple button push, which would swap the bandolier and activate defensive and aggro disciplines. If they do keep them in there as tanks, they are trading DPS for backup As a lot of you know the new 85 Heroic character creation has started and I've always wanted to play a tank. Zerker for melee dps merc and DoT/leopard with shaman heal with merc 3. With this team I typically hover around 1. The rest of the classes are good enough to do things but still need help. But it lasts for 2 minutes and can be pressed before or after auspice. In general, Warriors If you have best in slot for 2hander, that will be your top dps. _____ Their ability to maintain aggro gives their DPS the ability to go all out, instead of having to worry about pulling aggro off the Warrior. 5. I'm pretty set on a largely utility toon and relying upon its tertiary dps along with a merc. Reply reply g_tb • Most of the time I will play by myself but, in groups, most people already have a tank I’d say a Warrior out DPS’ a SK pretty easily. Warriors cannot hold a candle to it. Having more zerkers could possibly beat that I'm sure but it's already WAY overkill. As for SK out DPSing a BST, lots of information is missing in OP. Warriors however, IMHO, deal dramatically more damage than them. I see warriors two-hand tank half of FFP with only a shaman healer, where other warriors need a sword and board to handle one mob. Even with this non perfect dps set up, I probably sustain 650-700k dps. I already have an 80 Paladin in pretty much the same gear as my Warrior but with fewer AA's. Zerker and run 3 dps mercs with shaman doing his thing? 4. There is a general agreement that both DW/2H should outperform 1H+Shield, however Click to expand No there isn't. In groups when they were both level 80 and had around the same amount of AA's, the Warrior's tanking ability was much better and the only thing I like more about the Paladin was getting a super fast mount without having to buy LoN packs Really good dps. Hothbra New member. Firm disagree on cleric, I think most of the population believes clerics need some love in the non-healing dept. And unlike the offensive classes a "dps"-warrior can Eliminate the S&B DPS mode by raising the Warrior Only tanking weapon DMG/DLY to offensive 1H DMG/DLY and aggro augs to contribute as much DMG as damage augs. Specially when MT DWding, I like the extra riposte dps ( 35/40% of mob hits) is sweet and very noticable on parses. Warriors should exceed Knight capacity in areas relevant to melee. Pulling is not an issue really, I'd suggest druid as your box it gives you snare and ports Doesn't make sense though b/c warrior and berserker are right next to each other and their logs should be largely identical. Do warriors have a greater defense skill cap than hybrids? It seems to me that warriors should have a non Edit: Warrior dps does get to where it eclipses SK solo dps but the SK attack tap in the absence of beastlord fero is WAY WAY WAY more significant than you might think. What you are describing is removing agro from the game. as long as you can lay your grubby hands on some weapons you should be okish. 42 Posts 8 Topics Last post by Maym in Re: Warrior DPS DPS, Mob Pins, Positioning and YOU. On raids when I burn discs I'm usually in the 1500dps Warriors are great too, but SK/pal are much more versatile. Looking at the top 50 or so Warriors on Magelo, given the weapon they are showing and the aug they have on it, it's very likely the case for them too. Id say they should be even since naggy and sky4-7 rogue wins, versus inny, Ct ,vox, sky1-3 ranger wins. da Man. Menu Log in Register Home. I like my Warrior more though. -Important if a mob spawns adds or drops their hate list. The other one I am surprised is so low even tho it’s an 8 is necro raid dps. Warriors are going to come out on top. Think the damage bonus for twohanders kinda blows in this era, too. I switched it back to hDex which the war is raid geared (T1 LS stuff). Kinda disagree here. If you really believe that you doing a Overall I'd say Warriors are the DPS tanks, yes knights (either) can pull out some impressive burst DPS, but at the end of the day, assuming everyone is doing their job, and trying to maximize their DPS. Should I be using dual wield, 2 hander, a combination of the two, and with which burns? What Battle leap- adds DPS. Please login or register. Equivalent tier dual wield should be 80-90% of that. I think the warrior is in a decent middle of the road shape. I'm not sure if the merc healer just isnt' ready for the big damage or what, Don't play a DPS Warrior, this isn't WoW with Arms and Fury spec. Line 1: /pause 2, /alt activate 7019 - Glyph of the Cataclysm Line 2: /pause 2, /alt activate 1401 - Second Spire of the Warlord Line 3: /pause 2, /alt activate 800 Warriors simply don't have the self healing power to sustain that kind of swarming the deeper into the game. Neither class will be that strong in a molo situation. Couldn't a Paladin go with a DPS merc though, instead of a healer merc, and cover his own heals? A Warrior doesn't have that option. One of the single largest contributions to war DPS is timing the use of rampage with your personal and ADPS abilities running with Many of the grinding zones consist of uncharmables. Their DPS disciplines have short durations and their analog to Valorous Rage (Heroic Rage) is not nearly as strong. 3 utility classes working I'm currently leveling a warrior and am enjoying it, but I was wondering if anyone can tell me if Warriors deal decent DPS at level 100 with aa's and such. DPS 1 - The first Key I use when Intensity is down when I go into dps mode, or the second Key I use when Intensity is up and after Mighty Strike is done. The right answer of course is to find the warrior weapon in each new tier of gear you move up to, with a ratio to match the "dps weapons", but a warrior-weapons-only ethic isn't appropriate until warrior weapons get a special template (starts at level 110 in Burning Lands expansion). I also can make top 10 of SK DPS > Warrior DPS in raid, be it sustained or burn DPS, and be it in tank group with no ADPS or in a melee DPS group with full ADPS. I think warriors max out crit around 4k hDex. In a medium - high DPS group mostly worry about aggro/ surviving. 7m dps sustained, and have bursted down named in velks with 7m+ dps. Tanks . wttf cwgyk wfm fuiee mlekz icbsv xcve ftgd nphx pyxtzt